Rust Player Stats
Live UTC 102,404 playing

Offline 5.18.144.106:28015 checked 10d ago

Local PVE | Closed test

moddedoxidepve
Players now0
Slots4
Full0%
7-day average0peak –
Rank#15,308top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Local PVE | Closed test online, and how reliable is it?

Offline right now, with a last sighting 10 days 6 hours ago: Local PVE | Closed test. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 19 October 2026.

Which Rust version is Local PVE | Closed test on?

Windows carries Rust network protocol 2634 and build 167781 at Local PVE | Closed test. Steam updates your game for you, but the protocol has to match to join.

Where is Local PVE | Closed test located?

No region is published by Local PVE | Closed test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 5.18.144.106:28015 is the address.

Tags

What do the server tags on Local PVE | Closed test mean?

The game's server browser reads these tags from Local PVE | Closed test: gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Local PVE | Closed test?

The Rust Player Stats lists that include Local PVE | Closed test are: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Local PVE | Closed test?

The game generates the procedural map on Local PVE | Closed test.

What are the rules and settings on Local PVE | Closed test?

The name of Local PVE | Closed test does not say what the gather rate is. Up to 8 players to a group, which is the default. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Local PVE | Closed test at the moment?

The board shows Local PVE | Closed test offline, last seen 10 days 6 hours ago.

Where does Local PVE | Closed test sit in the rankings?

Ranked #15,308 on seven-day player hours, Local PVE | Closed test is in the top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on Local PVE | Closed test?

The rhythm of Local PVE | Closed test's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 7 hours ago, its current world was made.

Connect

How do I join Local PVE | Closed test?

Console route: F1 in Rust, then client.connect 5.18.144.106:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players It holds 4 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.