Rust Player Stats
Live UTC 48,316 playing

Offline 5.252.100.174:27022 checked 7h ago

[GER | PvP] Rust DEV Server

trio moddedoxide
Players now1
Slots10
Full10%
7-day average0peak 2
Rank#7,761top 35%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Server fps213
average over 48 hours; 60 or more is smooth
Standingtop 35%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75100:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040000:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC9h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [GER | PvP] Rust DEV Server online, and how reliable is it?

[GER | PvP] Rust DEV Server sits offline; 7 hours ago is when it was last seen. About 13 minutes ago is when it restarted, judging by its reported uptime. 133 of 168 hours were up over the last 7 full days, 79% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [GER | PvP] Rust DEV Server run smoothly?

213 server fps on average over 48 hours, and never under 208. Its entity count reached 87,619: buildings, deployables and the rest of the world. Memory use reached 1,936 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [GER | PvP] Rust DEV Server on?

Linux carries Rust network protocol 2635 and build 168909 at [GER | PvP] Rust DEV Server. To get in, your game needs the same protocol; Steam handles the update.

Where is [GER | PvP] Rust DEV Server located?

The name of [GER | PvP] Rust DEV Server points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 5.252.100.174:27022.

Tags

What do the server tags on [GER | PvP] Rust DEV Server mean?

The game's server browser reads these tags from [GER | PvP] Rust DEV Server: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [GER | PvP] Rust DEV Server?

You will find [GER | PvP] Rust DEV Server on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on [GER | PvP] Rust DEV Server?

The procedural map on [GER | PvP] Rust DEV Server is size 3,900, generated by the game from seed 2082. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [GER | PvP] Rust DEV Server?

Nothing in the name of [GER | PvP] Rust DEV Server states a gather rate. The group cap is 3 players (trio). survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on [GER | PvP] Rust DEV Server at the moment?

The board shows [GER | PvP] Rust DEV Server offline, last seen 7 hours ago. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 1 players.

Where does [GER | PvP] Rust DEV Server sit in the rankings?

Ranked #7,761 on seven-day player hours, [GER | PvP] Rust DEV Server is in the top 35% of all ranked servers. The trio table places it at #414.

Wipe schedule

What is the wipe schedule on [GER | PvP] Rust DEV Server?

There is no next wipe to predict for [GER | PvP] Rust DEV Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 8 hours ago.

What does wipe day look like on [GER | PvP] Rust DEV Server?

The average busiest point of its recent wipes was 8 players. 20 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 6 when it didn't hold.

Connect

How do I join [GER | PvP] Rust DEV Server?

Press F1 in Rust, bring up the console and enter client.connect 5.252.100.174:27022. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts3
Group limit Teams cap at 3.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.