Rust Player Stats
Live UTC 98,350 playing

Offline 5.39.17.19:23296 checked 18h ago

10000x Funserver

10000x moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#6,536top 29%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list28 of 48 hours
hours it answered in the last two days
Server fps78
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0023:0005:0010:0016:0022:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0023:0005:0010:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC5d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC40d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 10000x Funserver online, and how reliable is it?

Down at the moment, 10000x Funserver was last seen 18 hours ago. About 41 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 166 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does 10000x Funserver run smoothly?

78 server fps on average over 48 hours, and never under 22. Up to 103,140 entities sat in the world, buildings and deployables included. 5,610 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is 10000x Funserver on?

Linux carries Rust network protocol 2635 and build 168909 at 10000x Funserver. Steam updates your game for you, but the protocol has to match to join.

Where is 10000x Funserver located?

Nothing on 10000x Funserver states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 5.39.17.19:23296.

Server tags

What do the server tags on 10000x Funserver mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags 10000x Funserver publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 10000x Funserver?

You will find 10000x Funserver on the following Rust Player Stats lists: Rust servers above 10x and Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Rules and settings

Which map is running on 10000x Funserver?

The procedural map on 10000x Funserver is size 4,250, generated by the game from seed 37631. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 10000x Funserver?

Gather rate for 10000x Funserver is 10000x, straight from its name. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, so Valve's anti-cheat is not watching.

Player counts

What is the population on 10000x Funserver at the moment?

Last seen 18 hours ago, 10000x Funserver is offline right now. The seven-day average sits at 0 players; the peak reached 1.

Where does 10000x Funserver sit in the rankings?

Player hours over seven days place 10000x Funserver at #6,536, among the top 29% of ranked servers.

Wipe timing

What is the wipe schedule on 10000x Funserver?

No next wipe can be predicted for 10000x Funserver, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 2 days 12 hours ago.

What does wipe day look like on 10000x Funserver?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 75% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join 10000x Funserver?

Press F1 in Rust, bring up the console and enter client.connect 5.39.17.19:23296. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.