Rust Player Stats
Live UTC 53,904 playing

Offline 5.39.17.25:26350 checked 12h ago

A Shockbyte Rust Server

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,284top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps235
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0009:0015:0023:0005:0012:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0009:0015:0023:0005:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte Rust Server online, and how reliable is it?

Offline right now, with a last sighting 12 hours ago: A Shockbyte Rust Server. Going by the uptime it reports, the last restart came about 14 days 19 hours ago. 93% of the time over the last 7 full days, which is 156 of 168 hours up. On 14 October 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte Rust Server run smoothly?

Averaging 235 server fps across the last 48 hours, it held a floor of 226. Its entity count reached 8,201: buildings, deployables and the rest of the world. 3,291 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2634 and build 167781 at A Shockbyte Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte Rust Server located?

There is no region published on A Shockbyte Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 5.39.17.25:26350 is the address.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on A Shockbyte Rust Server?

Size 1,500, seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on A Shockbyte Rust Server at the moment?

Down at the moment, A Shockbyte Rust Server was last seen 12 hours ago. Averaged out across the past week, the count is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #15,284 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 10 hours ago.

Connect

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 5.39.17.25:26350. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.