Rust Player Stats
Live UTC 57,310 playing

Online 5.59.107.40:28015 checked 8m ago

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

2x monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average1peak 6
Rank#2,736top 12%
Last wipe5d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps159
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online, and how reliable is it?

Online now, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up. Going by the uptime it reports, the last restart came about 2 days 3 hours ago. 165 of 168 hours were up over the last 7 full days, 98% of the time. The first record Rust Player Stats has of it is 17 October 2026.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run smoothly?

Averaging 159 server fps across the last 48 hours, it held a floor of 87. Its entity count reached 75,379: buildings, deployables and the rest of the world. 2,939 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

On Windows, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ located?

No region tag comes from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, but the name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 5.59.107.40:28015 is the address.

Server tags

What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?

Tags published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Server rules

Which map is running on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The procedural map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is size 3,500, generated by the game from seed 75677. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

2x gather is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs, matching its name. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?

0 of 50 slots are filled on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now. Averaged across seven days: 1 players. The high point: 6. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 5 players.

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sit in the rankings?

Ranked #2,736 on seven-day player hours, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is in the top 12% of all ranked servers.

Wipe days

What is the wipe schedule on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

With the force wipe, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 8 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1, it had fallen below half when it didn't hold.

How to join

How do I join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Console route: F1 in Rust, then client.connect 5.59.107.40:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/8GF446Tz3Y is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.