Rust Player Stats
Live UTC 35,310 playing

Online EU 5.9.116.8:28035 checked 10m ago

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

monthly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average1peak 3
Rank#4,034top 18% · #1462 in EU
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps107
average over 48 hours; 60 or more is smooth
Standingtop 18%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?

The lights are on at ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: online as you read this. Going by the uptime it reports, the last restart came about 20 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?

107 server fps on average over 48 hours, and never under 85. Up to 147,750 entities sat in the world, buildings and deployables included. 5,742 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 5.9.116.8:28035 is the address.

Server tags

What do the server tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

The game's server browser reads these tags from ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The Rust Player Stats lists that include ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a game-generated procedural map: size 4,500, seed 1915175380. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at the moment?

0 of 100 slots are filled on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now. Averaged across seven days: 1 players. The high point: 3. It drew its biggest crowd of the last 48 hours at 12:00 UTC: 3 players on average.

Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sit in the rankings?

Over the last seven days ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho has logged enough player hours for #4,034, which puts it in the top 18% of ranked servers and at #1,462 in Europe.

Wipe timing

What is the wipe schedule on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Once a month, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 10 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 9 hours after the latest wipe.

Joining the server

How do I join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Press F1 in Rust, bring up the console and enter client.connect 5.9.116.8:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/CnSvq2XqYf is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.