Rust Player Stats
Live UTC 32,207 playing

Online NA 50.99.7.47:28015 checked 13m ago

Hazard's Island | Weekly

weekly wipes vanillaoxidepremium
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#5,788top 26% · #950 in NA
Last wipe6d agoweekly schedule
Next wipe12hThu 29 Oct, 18:11 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 18:11 UTCin 12h Every Thursday at 18:11 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 12hThu 29 Oct, 18:11 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 18:11 UTC
  4. 21d 12hThu 19 Nov, 18:11 UTC
  5. 28d 12hThu 26 Nov, 18:11 UTC
  6. 35d 13hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC6d ago 2 – running 0
Thu 15 Oct, 18:09 UTC13d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC18d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC20d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Hazard's Island | Weekly online, and how reliable is it?

The lights are on at Hazard's Island | Weekly: online as you read this. Going by the uptime it reports, the last restart came about 19 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 30 September 2026.

Does Hazard's Island | Weekly run smoothly?

60 server fps on average over 48 hours, and never under 59. Its entity count reached 69,698: buildings, deployables and the rest of the world. The memory ceiling was 2,238 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Hazard's Island | Weekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Hazard's Island | Weekly. To get in, your game needs the same protocol; Steam handles the update.

Where is Hazard's Island | Weekly located?

Hazard's Island | Weekly gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 50.99.7.47:28015.

Server tags

What do the server tags on Hazard's Island | Weekly mean?

The game's server browser reads these tags from Hazard's Island | Weekly: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Hazard's Island | Weekly?

The Rust Player Stats lists that include Hazard's Island | Weekly are: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

Which map is running on Hazard's Island | Weekly?

Hazard's Island | Weekly runs a game-generated procedural map: size 3,500, seed 404552750. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Hazard's Island | Weekly?

No gather rate appears in the name of Hazard's Island | Weekly. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Plugins in use: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Join only with Rust's premium status. Anti-cheat is on: VAC.

Player counts

What is the population on Hazard's Island | Weekly at the moment?

Out of 50 slots, 0 are taken on Hazard's Island | Weekly at this moment. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 0 players.

Where does Hazard's Island | Weekly sit in the rankings?

Hazard's Island | Weekly sits at #5,788 for player hours in the past seven days — #950 in North America and inside the top 26% of every ranked server.

Wipe schedule

What is the wipe schedule on Hazard's Island | Weekly?

Hazard's Island | Weekly follows a wipe rhythm of every Thursday at 18:11 UTC. Thursday 29 October at 18:11 UTC is when its next wipe is due. The world it runs now was made 6 days 11 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on Hazard's Island | Weekly?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 4 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join Hazard's Island | Weekly?

Press F1 in Rust, bring up the console and enter client.connect 50.99.7.47:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Join only with Rust's premium status. You will find the website at https://canadiangameforces.com.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^q
Premium Join only with Rust's premium status.
^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.