Rust Player Stats
Live UTC 89,289 playing

Online NA 50.99.7.47:28025 checked 3h ago

Hazard's Island | Biweekly

biweekly wipes vanillaoxidepremium
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#14,310top 65% · #1460 in NA
Last wipe13d agobiweekly schedule
Next wipe22hThu 29 Oct, 18:11 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:11 UTCin 22h Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 22hThu 29 Oct, 18:11 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 18:11 UTC
  4. 28d 22hThu 26 Nov, 18:11 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Hazard's Island | Biweekly online, and how reliable is it?

Online now, Hazard's Island | Biweekly is up. The reported uptime puts the last restart at roughly 6 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 30 September 2026, Rust Player Stats saw it for the first time.

Does Hazard's Island | Biweekly run smoothly?

60 server fps on average over 48 hours, and never under 59. Buildings, deployables and everything else in the world pushed the entity count to 80,520. The memory ceiling was 2,259 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Hazard's Island | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Hazard's Island | Biweekly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Hazard's Island | Biweekly located?

The NA tag on Hazard's Island | Biweekly puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 50.99.7.47:28025 is the address.

Tags

What do the server tags on Hazard's Island | Biweekly mean?

The game's server browser reads these tags from Hazard's Island | Biweekly: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Hazard's Island | Biweekly?

You will find Hazard's Island | Biweekly on the following Rust Player Stats lists: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Hazard's Island | Biweekly?

Size 3,800, seed 1151947884: that is the procedural map Hazard's Island | Biweekly runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Hazard's Island | Biweekly?

No gather rate appears in the name of Hazard's Island | Biweekly. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Rust's premium status is required to join. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Hazard's Island | Biweekly at the moment?

The board shows Hazard's Island | Biweekly at 0 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 1.

Where does Hazard's Island | Biweekly sit in the rankings?

In North America it is #1,460, and #14,310 on seven-day player hours, in the top 65% of all ranked servers: Hazard's Island | Biweekly.

Wipe timing

What is the wipe schedule on Hazard's Island | Biweekly?

A schedule can't be confirmed from the wipes on record for Hazard's Island | Biweekly, so the forecast follows the tag. Due on Thursday 29 October at 18:11 UTC is its next wipe. 13 days 1 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Hazard's Island | Biweekly?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Hazard's Island | Biweekly?

Console route: F1 in Rust, then client.connect 50.99.7.47:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. Rust's premium status is required to join. https://canadiangameforces.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.