Rust Player Stats
Live UTC 65,070 playing

Online EU 51.161.198.108:60416 checked 8m ago

Chernobyl Aftermath [PVE | EVENTS]

monthly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,290top 69% · #2532 in EU
Last wipe15d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps233
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 19h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:36 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Chernobyl Aftermath [PVE | EVENTS] online, and how reliable is it?

Right now Chernobyl Aftermath [PVE | EVENTS] is online. About 15 days 6 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Chernobyl Aftermath [PVE | EVENTS] run smoothly?

The last 48 hours average out at 233 server fps; it never dropped below 221. Its entity count reached 4,289: buildings, deployables and the rest of the world. The memory ceiling was 2,962 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Chernobyl Aftermath [PVE | EVENTS] on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at Chernobyl Aftermath [PVE | EVENTS]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Chernobyl Aftermath [PVE | EVENTS] located?

Its EU tag places Chernobyl Aftermath [PVE | EVENTS] in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.161.198.108:60416.

Tags

What do the server tags on Chernobyl Aftermath [PVE | EVENTS] mean?

The game's server browser reads these tags from Chernobyl Aftermath [PVE | EVENTS]: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Chernobyl Aftermath [PVE | EVENTS]?

These Rust Player Stats lists take Chernobyl Aftermath [PVE | EVENTS]: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on Chernobyl Aftermath [PVE | EVENTS]?

Chernobyl Aftermath [PVE | EVENTS] runs a game-generated procedural map: size 1,000, seed 1. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Chernobyl Aftermath [PVE | EVENTS]?

Nothing in the name of Chernobyl Aftermath [PVE | EVENTS] states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Chernobyl Aftermath [PVE | EVENTS] at the moment?

The board shows Chernobyl Aftermath [PVE | EVENTS] at 0 players, with 100 slots in total. Averaged out across the past week, the count is 0 players.

Where does Chernobyl Aftermath [PVE | EVENTS] sit in the rankings?

Over the last seven days Chernobyl Aftermath [PVE | EVENTS] has logged enough player hours for #15,290, which puts it in the top 69% of ranked servers and at #2,532 in Europe.

Wipe schedule

What is the wipe schedule on Chernobyl Aftermath [PVE | EVENTS]?

Once a month, Chernobyl Aftermath [PVE | EVENTS] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 15 days 8 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Chernobyl Aftermath [PVE | EVENTS]?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Chernobyl Aftermath [PVE | EVENTS]?

In the Rust console (F1) type client.connect 51.161.198.108:60416. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.