Online EU 51.161.198.212:28000 checked 11m ago
Jimmcflee
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC27d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Jimmcflee online, and how reliable is it?
Online now, Jimmcflee is up. Going by the uptime it reports, the last restart came about 8 days 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 1 October 2026, Rust Player Stats saw it for the first time.
Does Jimmcflee run smoothly?
The last 48 hours average out at 5 server fps; it never dropped below 5. Its entity count reached 16,543: buildings, deployables and the rest of the world. Memory use reached 1,598 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Jimmcflee on?
Linux carries Rust network protocol 2634 and build 167781 at Jimmcflee. To get in, your game needs the same protocol; Steam handles the update.
Where is Jimmcflee located?
The EU tag on Jimmcflee puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 51.161.198.212:28000.
Tags
What do the server tags on Jimmcflee mean?
Tags published by Jimmcflee and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Jimmcflee?
The Rust Player Stats lists that include Jimmcflee are: EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on Jimmcflee?
The procedural map on Jimmcflee is size 2,000, generated by the game from seed 1938561864. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Jimmcflee?
No gather rate appears in the name of Jimmcflee. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Jimmcflee right now?
Out of 50 slots, 0 are taken on Jimmcflee at this moment. The seven-day average for this server is 0 players.
Where does Jimmcflee sit in the rankings?
Jimmcflee sits at #15,341 for player hours in the past seven days — #2,549 in Europe and inside the top 69% of every ranked server.
Wipe schedule
What is the wipe schedule on Jimmcflee?
Once a month, Jimmcflee wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 13 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
What does wipe day look like on Jimmcflee?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join Jimmcflee?
In the Rust console (F1) type client.connect 51.161.198.212:28000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
