Rust Player Stats
Live UTC 91,106 playing

Offline EU 51.195.88.143:20520 checked 1h ago

QUICK TEST

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak 3
Rank#6,461top 29% · #1928 in EU
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list13 of 48 hours
hours it answered in the last two days
Server fps63
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5222:0000:0023:0014:0017:0019:00

Hourly average and peak, UTC.

FitnessServer performance

025507510022:0000:0023:0014:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC7d ago 0 – running 0
Sun 18 Oct, 18:42 UTC11d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC11d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC12d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC18d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC26d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC34d ago 0 – 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is QUICK TEST online, and how reliable is it?

Offline right now, with a last sighting 1 hours ago: QUICK TEST. The reported uptime puts the last restart at roughly 5 hours ago. 88% of the time over the last 7 full days, which is 148 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does QUICK TEST run smoothly?

The last 48 hours average out at 63 server fps; it never dropped below 55. Up to 45,710 entities sat in the world, buildings and deployables included. The memory ceiling was 3,166 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is QUICK TEST on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at QUICK TEST. Steam updates your game for you, but the protocol has to match to join.

Where is QUICK TEST located?

The EU tag on QUICK TEST puts it in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.195.88.143:20520.

Lists and filters

What do the server tags on QUICK TEST mean?

The game's server browser reads these tags from QUICK TEST: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): Slot count: 200; ts40 (Group limit): No more than 40 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include QUICK TEST?

These Rust Player Stats lists take QUICK TEST: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on QUICK TEST?

QUICK TEST runs a game-generated procedural map: size 3,500, seed 2110746573. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on QUICK TEST?

Nothing in the name of QUICK TEST states a gather rate. A group holds 40 players at most. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on QUICK TEST at the moment?

The board shows QUICK TEST offline, last seen 1 hours ago. Seven days back gives an average of 0 players and a peak of 3. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 2 players on average.

Where does QUICK TEST sit in the rankings?

QUICK TEST sits at #6,461 for player hours in the past seven days — #1,928 in Europe and inside the top 29% of every ranked server.

Wipe schedule

What is the wipe schedule on QUICK TEST?

No next wipe can be predicted for QUICK TEST, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days ago, its current world was made.

What does wipe day look like on QUICK TEST?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1.5 when it didn't hold.

How to join

How do I join QUICK TEST?

Console route: F1 in Rust, then client.connect 51.195.88.143:20520. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/quickrust.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players Slot count: 200.
ts40
Group limit No more than 40 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.