Online 51.222.203.216:28025 checked 11m ago
[US] MR Staging
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [US] MR Staging online, and how reliable is it?
The lights are on at [US] MR Staging: online as you read this. The reported uptime puts the last restart at roughly 3 days 12 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 18 October 2026, Rust Player Stats saw it for the first time.
Does [US] MR Staging run smoothly?
Averaging 182 server fps across the last 48 hours, it held a floor of 80. Its entity count reached 129,000: buildings, deployables and the rest of the world. Memory use reached 6,696 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [US] MR Staging on?
Rust network protocol 2635 and build 169120 on Linux: that is the setup at [US] MR Staging. Steam updates your game for you, but the protocol has to match to join.
Where is [US] MR Staging located?
The name of [US] MR Staging points to North America, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 51.222.203.216:28025.
Tags
What do the server tags on [US] MR Staging mean?
The game's server browser reads these tags from [US] MR Staging: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs169120 (Build): The game build here is 169120; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [US] MR Staging?
These Rust Player Stats lists take [US] MR Staging: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on [US] MR Staging?
The procedural map on [US] MR Staging is size 5,250, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on [US] MR Staging?
Nothing in the name of [US] MR Staging states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [US] MR Staging at the moment?
The board shows [US] MR Staging at 0 players, with 40 slots in total. Averaged out across the past week, the count is 0 players.
Where does [US] MR Staging sit in the rankings?
Player hours over seven days place [US] MR Staging at #15,276, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on [US] MR Staging?
The record holds too few of [US] MR Staging's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 11 days 2 hours ago.
Joining the server
How do I join [US] MR Staging?
In the Rust console (F1) type client.connect 51.222.203.216:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://markiii-rust.co.uk/.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8
Game
gmvanilla
mp40
ts8
v2635
cs169120
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.