Rust Player Stats
Live UTC 47,678 playing

Offline NA 51.222.244.171:25575 checked 8h ago

Legion Network | Detroit US | Custom Map

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#14,632top 66% · #1450 in NA
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list39 of 48 hours
hours it answered in the last two days
Server fps201
average over 48 hours; 60 or more is smooth
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123408:0016:0000:0008:0015:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040008:0016:0000:0008:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 66% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Legion Network | Detroit US | Custom Map online, and how reliable is it?

Legion Network | Detroit US | Custom Map sits offline; 8 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 6 days 21 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 21 October 2026.

Does Legion Network | Detroit US | Custom Map run smoothly?

The last 48 hours average out at 201 server fps; it never dropped below 176. Up to 98,262 entities sat in the world, buildings and deployables included. Memory use reached 4,111 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Legion Network | Detroit US | Custom Map on?

Linux carries Rust network protocol 2635 and build 168909 at Legion Network | Detroit US | Custom Map. Steam updates your game for you, but the protocol has to match to join.

Where is Legion Network | Detroit US | Custom Map located?

Legion Network | Detroit US | Custom Map gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.222.244.171:25575.

Server tags

What do the server tags on Legion Network | Detroit US | Custom Map mean?

Tags published by Legion Network | Detroit US | Custom Map and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Legion Network | Detroit US | Custom Map?

The Rust Player Stats lists that include Legion Network | Detroit US | Custom Map are: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Legion Network | Detroit US | Custom Map?

Size 4,000, seed 1337: that is the procedural map Legion Network | Detroit US | Custom Map runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Legion Network | Detroit US | Custom Map?

Nothing in the name of Legion Network | Detroit US | Custom Map states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Legion Network | Detroit US | Custom Map at the moment?

Last seen 8 hours ago, Legion Network | Detroit US | Custom Map is offline right now. Averaged across seven days: 0 players. The high point: 1.

Where does Legion Network | Detroit US | Custom Map sit in the rankings?

Legion Network | Detroit US | Custom Map sits at #14,632 for player hours in the past seven days — #1,450 in North America and inside the top 66% of every ranked server.

Wipe schedule

What is the wipe schedule on Legion Network | Detroit US | Custom Map?

To tell its rhythm, more of Legion Network | Detroit US | Custom Map's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 6 hours ago, its current world was made.

Joining the server

How do I join Legion Network | Detroit US | Custom Map?

Press F1 in Rust, bring up the console and enter client.connect 51.222.244.171:25575. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/jsSEd8JUn5 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.