Rust Player Stats
Live UTC 104,326 playing

Offline 51.38.155.204:29032 checked 12h ago

A Shockbyte x Discord Production Rust Server

Players now0
Slots75
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0003:0009:0016:0023:0006:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040020:0003:0009:0016:0023:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server sits offline; 12 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 2 days 17 hours ago. The last 7 full days put it at 166 of 168 hours up, 99% uptime. On 6 October 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte x Discord Production Rust Server run smoothly?

239 server fps on average over 48 hours, and never under 235. Up to 8,276 entities sat in the world, buildings and deployables included. The memory ceiling was 2,859 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 166652 on Linux: that is the setup at A Shockbyte x Discord Production Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is A Shockbyte x Discord Production Rust Server located?

Nothing on A Shockbyte x Discord Production Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.38.155.204:29032 is the address.

Lists and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival as standard; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Player Stats lists that include A Shockbyte x Discord Production Rust Server are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is size 1,500, generated by the game from seed 50000. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Population

How full is A Shockbyte x Discord Production Rust Server right now?

Last seen 12 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. The seven-day average for this server is 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,289, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 12 hours ago is when its current world was made.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) type client.connect 51.38.155.204:29032. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival as standard.
mp75
Max players The cap is 75 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.