Rust Player Stats
Live UTC 44,366 playing

Offline 51.38.155.244:29054 checked 1d ago

A Shockbyte x Discord Production Rust Server

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,264top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list16 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123404:0007:0010:0013:0016:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040004:0007:0010:0013:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Down at the moment, A Shockbyte x Discord Production Rust Server was last seen 30 hours ago. The reported uptime puts the last restart at roughly 2 days 7 hours ago. 83% of the time over the last 7 full days, which is 139 of 168 hours up. The first record Rust Player Stats has of it is 17 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

239 server fps on average over 48 hours, and never under 232. Up to 8,175 entities sat in the world, buildings and deployables included. Memory use reached 2,958 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published on A Shockbyte x Discord Production Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 51.38.155.244:29054.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Player Stats lists take A Shockbyte x Discord Production Rust Server: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is A Shockbyte x Discord Production Rust Server right now?

Down at the moment, A Shockbyte x Discord Production Rust Server was last seen 30 hours ago. Averaged out across the past week, the count is 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #15,264 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 12 days 9 hours ago is when its current world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 51.38.155.244:29054. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.