Rust Player Stats
Live UTC 103,803 playing

Online EA 51.79.163.230:60400 checked 9m ago

[SEA] Malaysia Rust | Friday Weekly

weekly wipes vanillaoxide
Players now4
Slots100
Full4%
7-day average2peak 11
Rank#2,124top 10% · #202 in EA
Last wipe2h agoweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now4
4% of the slots taken
7-day average2
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps72
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0246819:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
025507510019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 16:10 UTC
  3. 20d 21hThu 19 Nov, 16:10 UTC
  4. 27d 21hThu 26 Nov, 16:10 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:10 UTC2h ago – – running 1
Thu 22 Oct, 16:08 UTC7d ago 11 – – 2
Thu 15 Oct, 16:08 UTC14d ago 7 halved by day 4 7 days 1
Thu 8 Oct, 16:19 UTC21d ago 14 halved by day 2 7 days 0
Thu 1 Oct, 18:19 UTC FW28d ago 15 halved by day 4 6.9 days 0
Thu 24 Sep, 16:08 UTC35d ago 19 halved by day 4 7.1 days 4
Thu 17 Sep, 16:09 UTC42d ago 12 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?

Online now, [SEA] Malaysia Rust | Friday Weekly is up. The reported uptime puts the last restart at roughly 59 minutes ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [SEA] Malaysia Rust | Friday Weekly run smoothly?

Averaging 72 server fps across the last 48 hours, it held a floor of 58. Up to 104,595 entities sat in the world, buildings and deployables included. 5,694 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [SEA] Malaysia Rust | Friday Weekly on?

On Linux, [SEA] Malaysia Rust | Friday Weekly runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [SEA] Malaysia Rust | Friday Weekly located?

The EA tag on [SEA] Malaysia Rust | Friday Weekly puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.79.163.230:60400 is the address.

Lists and filters

What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?

The game's server browser reads these tags from [SEA] Malaysia Rust | Friday Weekly: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser files it under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [SEA] Malaysia Rust | Friday Weekly?

These Rust Player Stats lists take [SEA] Malaysia Rust | Friday Weekly: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on [SEA] Malaysia Rust | Friday Weekly?

[SEA] Malaysia Rust | Friday Weekly runs a game-generated procedural map: size 4,250, seed 1926677385. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?

No gather rate appears in the name of [SEA] Malaysia Rust | Friday Weekly. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [SEA] Malaysia Rust | Friday Weekly at the moment?

4 of 100 slots are filled on [SEA] Malaysia Rust | Friday Weekly right now. Averaged across seven days: 2 players. The high point: 11. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 4 players.

Where does [SEA] Malaysia Rust | Friday Weekly sit in the rankings?

In Asia it is #202, and #2,124 on seven-day player hours, in the top 10% of all ranked servers: [SEA] Malaysia Rust | Friday Weekly.

Wipe schedule

What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?

every Thursday at 16:10 UTC is when [SEA] Malaysia Rust | Friday Weekly wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 2 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?

11 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 21 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't hold.

How to join

How do I join [SEA] Malaysia Rust | Friday Weekly?

In the Rust console (F1) type client.connect 51.79.163.230:60400. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.