Online EA 51.79.163.230:60400 checked 9m ago
[SEA] Malaysia Rust | Friday Weekly
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 16:10 UTC
- 20d 21hThu 19 Nov, 16:10 UTC
- 27d 21hThu 26 Nov, 16:10 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC2h ago | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | 11 | – | – | 2 |
| Thu 15 Oct, 16:08 UTC14d ago | 7 | halved by day 4 | 7 days | 1 |
| Thu 8 Oct, 16:19 UTC21d ago | 14 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 15 | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC35d ago | 19 | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC42d ago | 12 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?
Online now, [SEA] Malaysia Rust | Friday Weekly is up. The reported uptime puts the last restart at roughly 59 minutes ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does [SEA] Malaysia Rust | Friday Weekly run smoothly?
Averaging 72 server fps across the last 48 hours, it held a floor of 58. Up to 104,595 entities sat in the world, buildings and deployables included. 5,694 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [SEA] Malaysia Rust | Friday Weekly on?
On Linux, [SEA] Malaysia Rust | Friday Weekly runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [SEA] Malaysia Rust | Friday Weekly located?
The EA tag on [SEA] Malaysia Rust | Friday Weekly puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.79.163.230:60400 is the address.
Lists and filters
What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?
The game's server browser reads these tags from [SEA] Malaysia Rust | Friday Weekly: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser files it under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include [SEA] Malaysia Rust | Friday Weekly?
These Rust Player Stats lists take [SEA] Malaysia Rust | Friday Weekly: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on [SEA] Malaysia Rust | Friday Weekly?
[SEA] Malaysia Rust | Friday Weekly runs a game-generated procedural map: size 4,250, seed 1926677385. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?
No gather rate appears in the name of [SEA] Malaysia Rust | Friday Weekly. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on [SEA] Malaysia Rust | Friday Weekly at the moment?
4 of 100 slots are filled on [SEA] Malaysia Rust | Friday Weekly right now. Averaged across seven days: 2 players. The high point: 11. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 4 players.
Where does [SEA] Malaysia Rust | Friday Weekly sit in the rankings?
In Asia it is #202, and #2,124 on seven-day player hours, in the top 10% of all ranked servers: [SEA] Malaysia Rust | Friday Weekly.
Wipe schedule
What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?
every Thursday at 16:10 UTC is when [SEA] Malaysia Rust | Friday Weekly wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 2 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?
11 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 21 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't hold.
How to join
How do I join [SEA] Malaysia Rust | Friday Weekly?
In the Rust console (F1) type client.connect 51.79.163.230:60400. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
