Rust Player Stats
Live UTC 82,642 playing

Online 51.79.218.241:20562 checked 13m ago

A Shockbyte x Discord Production Rust Server

Players now0
Slots125
Full0%
7-day average0peak –
Rank#15,335top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 125 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list9 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0017:0018:0020:0011:0013:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040015:0017:0018:0020:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The lights are on at A Shockbyte x Discord Production Rust Server: online as you read this. About 1 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 6 of 168 hours up, 4% uptime. The first record Rust Player Stats has of it is 15 September 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The last 48 hours average out at 239 server fps; it never dropped below 233. Its entity count reached 8,054: buildings, deployables and the rest of the world. Memory use reached 1,866 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 51.79.218.241:20562.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp125 (Max players): It holds 125 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Player Stats lists that include A Shockbyte x Discord Production Rust Server are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

How full is A Shockbyte x Discord Production Rust Server right now?

Out of 125 slots, 0 are taken on A Shockbyte x Discord Production Rust Server at this moment. The seven-day average for this server is 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Ranked #15,335 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 47 hours ago, its current world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) type client.connect 51.79.218.241:20562. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp125
Max players It holds 125 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.