Rust Player Stats
Live UTC 102,658 playing

Online 51.81.106.159:29015 checked 12m ago

Rust Server Test 02

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,310top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps150
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC16d ago 0 – running 0
Wed 23 Sep, 05:52 UTC36d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Server Test 02 online, and how reliable is it?

Right now Rust Server Test 02 is online. Going by the uptime it reports, the last restart came about 16 days 12 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rust Server Test 02 run smoothly?

Averaging 150 server fps across the last 48 hours, it held a floor of 146. Its entity count reached 16,780: buildings, deployables and the rest of the world. 2,227 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust Server Test 02 on?

Rust network protocol 2634 and build 167584 on Linux: that is the setup at Rust Server Test 02. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Server Test 02 located?

Nothing on Rust Server Test 02 states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 51.81.106.159:29015.

Server tags

What do the server tags on Rust Server Test 02 mean?

Tags published by Rust Server Test 02 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Server Test 02?

The Rust Player Stats lists that include Rust Server Test 02 are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Rust Server Test 02?

Size 2,000, seed 1629208675: that is the procedural map Rust Server Test 02 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rust Server Test 02?

No gather rate appears in the name of Rust Server Test 02. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Rust Server Test 02 right now?

The board shows Rust Server Test 02 at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.

Where does Rust Server Test 02 sit in the rankings?

The last seven days put Rust Server Test 02 at #15,310 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Rust Server Test 02?

To tell its rhythm, more of Rust Server Test 02's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 16 days 14 hours ago is when its current world was made.

What does wipe day look like on Rust Server Test 02?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Rust Server Test 02?

Press F1 in Rust, bring up the console and enter client.connect 51.81.106.159:29015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.