Rust Player Stats
Live UTC 61,678 playing

Online 51.81.179.67:20000 checked 12m ago

Hestabons Horde

Players now0
Slots10
Full0%
7-day average1peak 6
Rank#3,301top 15%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps239
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:49 UTC4d ago 6 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Hestabons Horde online, and how reliable is it?

The lights are on at Hestabons Horde: online as you read this. The reported uptime puts the last restart at roughly 45 hours ago. 83% of the time over the last 6 full days, which is 119 of 144 hours up. On 23 October 2026, Rust Player Stats saw it for the first time.

Does Hestabons Horde run smoothly?

Averaging 239 server fps across the last 48 hours, it held a floor of 234. Buildings, deployables and everything else in the world pushed the entity count to 19,398. Memory use reached 2,642 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Hestabons Horde on?

On Linux, Hestabons Horde runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Hestabons Horde located?

There is no region published on Hestabons Horde. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 51.81.179.67:20000.

Lists and filters

What do the server tags on Hestabons Horde mean?

Tags published by Hestabons Horde and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Hestabons Horde?

These Rust Player Stats lists take Hestabons Horde: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on Hestabons Horde?

Hestabons Horde runs a game-generated procedural map: size 2,000, seed 6. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Hestabons Horde?

The name of Hestabons Horde does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.

Live counts

How full is Hestabons Horde right now?

The board shows Hestabons Horde at 0 players, with 10 slots in total. Seven days back gives an average of 1 players and a peak of 6. It drew its biggest crowd of the last 48 hours at 08:00 UTC: 1 players on average.

Where does Hestabons Horde sit in the rankings?

Player hours over seven days place Hestabons Horde at #3,301, among the top 15% of ranked servers.

Wipe timing

What is the wipe schedule on Hestabons Horde?

The record holds too few of Hestabons Horde's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 4 days 3 hours ago.

What does wipe day look like on Hestabons Horde?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe.

Connect

How do I join Hestabons Horde?

Console route: F1 in Rust, then client.connect 51.81.179.67:20000. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.