Offline EU 51.83.197.88:28015 checked 5d ago
CSE Network | Rust | DEV
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeMonday 2 November, 00:08 UTCin 3d 15h Its biweekly schedule tag · low confidence
Coming wipes
- 3d 15hMon 2 Nov, 00:08 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 17d 15hMon 16 Nov, 00:08 UTC
- 31d 15hMon 30 Nov, 00:08 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is CSE Network | Rust | DEV online, and how reliable is it?
Offline right now, with a last sighting 5 days 20 hours ago: CSE Network | Rust | DEV. 15 of 168 hours were up over the last 7 full days, 9% of the time. Rust Player Stats logged it for the first time on 15 September 2026.
Which Rust version is CSE Network | Rust | DEV on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at CSE Network | Rust | DEV. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is CSE Network | Rust | DEV located?
The EU tag on CSE Network | Rust | DEV puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.83.197.88:28015 is the address.
Lists and filters
What do the server tags on CSE Network | Rust | DEV mean?
gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe are the tags CSE Network | Rust | DEV publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include CSE Network | Rust | DEV?
The Rust Player Stats lists that include CSE Network | Rust | DEV are: EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
Which map is running on CSE Network | Rust | DEV?
A procedural map, generated by the game, is what CSE Network | Rust | DEV runs.
What are the rules and settings on CSE Network | Rust | DEV?
No gather rate appears in the name of CSE Network | Rust | DEV. The group cap is 3 players (trio). survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on CSE Network | Rust | DEV at the moment?
Down at the moment, CSE Network | Rust | DEV was last seen 5 days 20 hours ago. Averaged out across the past week, the count is 0 players.
Where does CSE Network | Rust | DEV sit in the rankings?
Over the last seven days CSE Network | Rust | DEV has logged enough player hours for #15,338, which puts it in the top 69% of ranked servers and at #2,563 in Europe. Among servers in the trio group, it ranks #520.
Wipe schedule
What is the wipe schedule on CSE Network | Rust | DEV?
With so few of CSE Network | Rust | DEV's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Monday 2 November at 00:08 UTC is when its next wipe is due. 10 days 8 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on CSE Network | Rust | DEV?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 19 hours after the latest wipe.
Joining the server
How do I join CSE Network | Rust | DEV?
In the Rust console (F1) type client.connect 51.83.197.88:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3
Game
gmrust
mp5
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.