Rust Player Stats
Live UTC 67,745 playing

Offline 51.83.238.216:29200 checked 41d ago

Rusty Zombie 4Netplayers

quad moddedoxidesoftcore
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,478top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rusty Zombie 4Netplayers online, and how reliable is it?

Offline right now, with a last sighting 41 days 3 hours ago: Rusty Zombie 4Netplayers. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Rusty Zombie 4Netplayers on?

Linux carries Rust network protocol 2633 and build 164530 at Rusty Zombie 4Netplayers. To get in, your game needs the same protocol; Steam handles the update.

Where is Rusty Zombie 4Netplayers located?

Nothing on Rusty Zombie 4Netplayers states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 51.83.238.216:29200.

Lists and filters

What do the server tags on Rusty Zombie 4Netplayers mean?

gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): The cap is 10 slots; ts4 (Group limit): No more than 4 to a team; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^s (Softcore): On this server you keep some of your inventory when you die, which makes it the softer Facepunch mode; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rusty Zombie 4Netplayers publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rusty Zombie 4Netplayers?

These Rust Player Stats lists take Rusty Zombie 4Netplayers: Modded Rust servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.

Rules and settings

Which map is running on Rusty Zombie 4Netplayers?

The procedural map on Rusty Zombie 4Netplayers is size 4,500, generated by the game from seed 526772873. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rusty Zombie 4Netplayers?

The name of Rusty Zombie 4Netplayers does not say what the gather rate is. The group cap is 4 players (quad). Part of your loot is kept on Facepunch's easier mode: that is the softcore game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rusty Zombie 4Netplayers right now?

Last seen 41 days 3 hours ago, Rusty Zombie 4Netplayers is offline right now.

Where does Rusty Zombie 4Netplayers sit in the rankings?

The last seven days put Rusty Zombie 4Netplayers at #15,478 on player hours: top 70% of all ranked servers. Among servers in the quad group, it ranks #616.

Wipe timing

What is the wipe schedule on Rusty Zombie 4Netplayers?

The rhythm of Rusty Zombie 4Netplayers's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 6 hours ago, its current world was made.

Joining the server

How do I join Rusty Zombie 4Netplayers?

Press F1 in Rust, bring up the console and enter client.connect 51.83.238.216:29200. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players The cap is 10 slots.
ts4
Group limit No more than 4 to a team.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Difficulty

^s
Softcore On this server you keep some of your inventory when you die, which makes it the softer Facepunch mode.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.