Rust Player Stats
Live UTC 62,626 playing

Offline 51.89.172.53:27200 checked 1d ago

4Netplayers MrWolfCommunity

monthly wipes moddedoxide
Players now1
Slots10
Full10%
7-day average0peak 2
Rank#12,192top 55%
Last wipe3d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 55%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5212:0013:0014:0015:0016:00

Hourly average and peak, UTC.

FitnessServer performance

01020304012:0013:0014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 7h The force wipe · high confidence

usual gap19.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC22d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 4Netplayers MrWolfCommunity online, and how reliable is it?

4Netplayers MrWolfCommunity sits offline; 43 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 35 hours ago. 71% of the time over the last 7 full days, which is 120 of 168 hours up. Rust Player Stats logged it for the first time on 6 October 2026.

Does 4Netplayers MrWolfCommunity run smoothly?

30 server fps on average over 48 hours, and never under 30. Up to 83,093 entities sat in the world, buildings and deployables included. The memory ceiling was 2,965 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is 4Netplayers MrWolfCommunity on?

Linux carries Rust network protocol 2635 and build 168909 at 4Netplayers MrWolfCommunity. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 4Netplayers MrWolfCommunity located?

There is no region published on 4Netplayers MrWolfCommunity. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 51.89.172.53:27200 is the address.

Server tags

What do the server tags on 4Netplayers MrWolfCommunity mean?

Tags published by 4Netplayers MrWolfCommunity and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers MrWolfCommunity?

These Rust Player Stats lists take 4Netplayers MrWolfCommunity: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which map is running on 4Netplayers MrWolfCommunity?

4Netplayers MrWolfCommunity runs a game-generated procedural map: size 3,750, seed 1173896604. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers MrWolfCommunity?

No gather rate appears in the name of 4Netplayers MrWolfCommunity. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is 4Netplayers MrWolfCommunity right now?

Down at the moment, 4Netplayers MrWolfCommunity was last seen 43 hours ago. The seven-day average sits at 0 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 16:00 UTC: 1 players on average.

Where does 4Netplayers MrWolfCommunity sit in the rankings?

The last seven days put 4Netplayers MrWolfCommunity at #12,192 on player hours: top 55% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers MrWolfCommunity?

With the force wipe, 4Netplayers MrWolfCommunity wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 3 days 8 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on 4Netplayers MrWolfCommunity?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 36 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 10, it had fallen below half when it didn't hold.

Connect

How do I join 4Netplayers MrWolfCommunity?

Press F1 in Rust, bring up the console and enter client.connect 51.89.172.53:27200. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.