Rust Player Stats
Live UTC 72,948 playing

Online 54.36.179.224:28015 checked 9m ago

[EU] SINMAS STAGING Livestock

vanillamoddedcarbon
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#6,947top 31%
Last wipe2h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304014:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC2h ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC42d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU] SINMAS STAGING Livestock online, and how reliable is it?

Online now, [EU] SINMAS STAGING Livestock is up. About 30 minutes ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU] SINMAS STAGING Livestock run smoothly?

30 server fps on average over 48 hours, and never under 30. Buildings, deployables and everything else in the world pushed the entity count to 83,000. Memory use reached 2,396 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU] SINMAS STAGING Livestock on?

Rust network protocol 2636 and build 169635 on Linux: that is the setup at [EU] SINMAS STAGING Livestock. Steam updates your game for you, but the protocol has to match to join.

Where is [EU] SINMAS STAGING Livestock located?

The name of [EU] SINMAS STAGING Livestock points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 54.36.179.224:28015.

Tags

What do the server tags on [EU] SINMAS STAGING Livestock mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2636 (Protocol): Your game must be on protocol 2636 to get in; cs169635 (Build): Build number: 169635; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags [EU] SINMAS STAGING Livestock publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU] SINMAS STAGING Livestock?

You will find [EU] SINMAS STAGING Livestock on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on [EU] SINMAS STAGING Livestock?

Size 3,400, seed 1337: that is the procedural map [EU] SINMAS STAGING Livestock runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on [EU] SINMAS STAGING Livestock?

Nothing in the name of [EU] SINMAS STAGING Livestock states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [EU] SINMAS STAGING Livestock at the moment?

The board shows [EU] SINMAS STAGING Livestock at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 1 players.

Where does [EU] SINMAS STAGING Livestock sit in the rankings?

The last seven days put [EU] SINMAS STAGING Livestock at #6,947 on player hours: top 31% of all ranked servers.

Wipe days

What is the wipe schedule on [EU] SINMAS STAGING Livestock?

No next wipe can be predicted for [EU] SINMAS STAGING Livestock, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 2 hours ago.

What does wipe day look like on [EU] SINMAS STAGING Livestock?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 33% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join [EU] SINMAS STAGING Livestock?

Console route: F1 in Rust, then client.connect 54.36.179.224:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://sinmas.eu is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2636
Protocol Your game must be on protocol 2636 to get in.
cs169635
Build Build number: 169635.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.