Online NA 54.39.102.131:21015 checked 9m ago
US Testing Server
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:30 UTC14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 21:21 UTC15d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 13:30 UTC15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 13:21 UTC16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 01:44 UTC17d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 20:50 UTC33d ago | 0 | – | 16.2 days | 0 |
| Fri 25 Sep, 23:26 UTC34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is US Testing Server online, and how reliable is it?
Online now, US Testing Server is up. Going by the uptime it reports, the last restart came about 15 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 25 September 2026.
Does US Testing Server run smoothly?
20 server fps on average over 48 hours, and never under 18. Its entity count reached 2,909: buildings, deployables and the rest of the world. Memory use reached 632 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is US Testing Server on?
On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but the protocol has to match to join.
Where is US Testing Server located?
Its NA tag places US Testing Server in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 54.39.102.131:21015.
Tags
What do the server tags on US Testing Server mean?
Tags published by US Testing Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include US Testing Server?
The Rust Player Stats lists that include US Testing Server are: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on US Testing Server?
US Testing Server runs a game-generated procedural map: size 1,024, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called CraggyIsland.
What are the rules and settings on US Testing Server?
Nothing in the name of US Testing Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is US Testing Server right now?
US Testing Server shows 0 players on the board right now. Averaged out across the past week, the count is 0 players.
Where does US Testing Server sit in the rankings?
US Testing Server sits at #15,269 for player hours in the past seven days — #1,496 in North America and inside the top 69% of every ranked server.
Wipe days
What is the wipe schedule on US Testing Server?
There is no next wipe to predict for US Testing Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 5 hours ago, its current world was made.
What does wipe day look like on US Testing Server?
At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.
Joining the server
How do I join US Testing Server?
In the Rust console (F1) type client.connect 54.39.102.131:21015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.