Rust Player Stats
Live UTC 38,989 playing

Online NA 54.39.102.131:22015 checked 6m ago

US Testing Server

moddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,270top 69% · #1491 in NA
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps20
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123406:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
0510152006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:00 UTC11h ago – – running 0
Thu 22 Oct, 18:00 UTC7d ago 0 – 7 days 0
Thu 15 Oct, 23:30 UTC14d ago 0 – 6.8 days 0
Thu 15 Oct, 07:30 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 15:30 UTC15d ago 0 – 0.7 days 0
Tue 13 Oct, 23:30 UTC16d ago 0 – 0.7 days 0
Tue 13 Oct, 01:51 UTC17d ago 0 – 0.9 days 0
Sun 27 Sep, 04:33 UTC33d ago 0 – 15.9 days 0
Sat 26 Sep, 20:49 UTC33d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is US Testing Server online, and how reliable is it?

Right now US Testing Server is online. Going by the uptime it reports, the last restart came about 10 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 26 September 2026, Rust Player Stats saw it for the first time.

Does US Testing Server run smoothly?

The last 48 hours average out at 20 server fps; it never dropped below 19. Its entity count reached 2,993: buildings, deployables and the rest of the world. The memory ceiling was 711 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is US Testing Server on?

Rust network protocol 2634 and build 167584 on Windows: that is the setup at US Testing Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is US Testing Server located?

Its NA tag places US Testing Server in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 54.39.102.131:22015 is the address.

Server tags

What do the server tags on US Testing Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags US Testing Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include US Testing Server?

You will find US Testing Server on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on US Testing Server?

Size 1,024, seed 1337: that is the procedural map US Testing Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: CraggyIsland.

What are the rules and settings on US Testing Server?

The name of US Testing Server does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is US Testing Server right now?

US Testing Server shows 0 players on the board right now. Averaged out across the past week, the count is 0 players.

Where does US Testing Server sit in the rankings?

Over the last seven days US Testing Server has logged enough player hours for #15,270, which puts it in the top 69% of ranked servers and at #1,491 in North America.

Wipe schedule

What is the wipe schedule on US Testing Server?

There is no next wipe to predict for US Testing Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 hours ago, its current world was made.

What does wipe day look like on US Testing Server?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join US Testing Server?

Press F1 in Rust, bring up the console and enter client.connect 54.39.102.131:22015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players The cap is 0 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167584
Build The game build here is 167584.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.