Rust Player Stats
Live UTC 58,743 playing

Offline 57.128.211.49:28019 checked 21h ago

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Players now0
Slots?
Full–
7-day average0peak –
Rank#15,399top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list27 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0016:0021:0003:0008:0013:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0016:0021:0003:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online, and how reliable is it?

Offline right now, with a last sighting 21 hours ago: Facepunch Staging Auto Restart 10 minutes | Nav Disabled. The last 7 full days put it at 158 of 168 hours up, 94% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run smoothly?

232 server fps on average over 48 hours, and never under 193. Its entity count reached 218,000: buildings, deployables and the rest of the world. The memory ceiling was 2,679 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled on?

On Windows, Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs Rust network protocol 2635 and build 169317. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Facepunch Staging Auto Restart 10 minutes | Nav Disabled located?

No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 57.128.211.49:28019.

Lists and filters

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

The game's server browser reads these tags from Facepunch Staging Auto Restart 10 minutes | Nav Disabled: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs169317 (Build): The game build here is 169317; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

A single operator most likely stands behind Facepunch Staging Auto Restart 10 minutes | Nav Disabled and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The Rust Player Stats lists that include Facepunch Staging Auto Restart 10 minutes | Nav Disabled are: Official Rust servers, ranked live. Under the server list's filters it appears in: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Rules and settings

Which map is running on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled is size 4,500, generated by the game from seed 9563351. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

No gather rate appears in the name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. It appears under Official inside the game. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now?

The board shows Facepunch Staging Auto Restart 10 minutes | Nav Disabled offline, last seen 21 hours ago. The seven-day average for this server is 0 players.

Where does Facepunch Staging Auto Restart 10 minutes | Nav Disabled sit in the rankings?

The last seven days put Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,399 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The record holds too few of Facepunch Staging Auto Restart 10 minutes | Nav Disabled's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 34 days ago, its current world was made.

What does wipe day look like on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Press F1 in Rust, bring up the console and enter client.connect 57.128.211.49:28019. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players The cap is 0 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs169317
Build The game build here is 169317.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.