Rust Player Stats
Live UTC 96,161 playing

Online EU 62.122.215.125:28035 checked 12m ago

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

moddedoxide
Players now0
Slots300
Full0%
7-day average0peak 4
Rank#6,623top 30% · #1938 in EU
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps224
average over 48 hours; 60 or more is smooth
Standingtop 30%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC18d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC42d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?

Right now CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is online. Going by the uptime it reports, the last restart came about 11 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?

The last 48 hours average out at 224 server fps; it never dropped below 61. Its entity count reached 23,891: buildings, deployables and the rest of the world. 3,369 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?

The EU tag on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 62.122.215.125:28035 is the address.

Lists and filters

What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?

Tags published by CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp300 (Max players): The cap is 300 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The Rust Player Stats lists that include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike are: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Size 4,500, seed 1337: that is the procedural map CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Nothing in the name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is off: VAC.

Player counts

How full is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike right now?

Out of 300 slots, 0 are taken on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at this moment. Seven days back gives an average of 0 players and a peak of 4. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 1 players.

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sit in the rankings?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sits at #6,623 for player hours in the past seven days — #1,938 in Europe and inside the top 30% of every ranked server.

Wipe schedule

What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

No next wipe can be predicted for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 18 days 21 hours ago.

What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

In the Rust console (F1) type client.connect 62.122.215.125:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://cybershoke.net/rust.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp300
Max players The cap is 300 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.