Rust Player Stats
Live UTC 60,014 playing

Online 62.60.246.211:28015 checked 26m ago

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#13,030top 58%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps237
average over 48 hours; 60 or more is smooth
Standingtop 58%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:56 UTC13d ago 0 – running 0
Thu 1 Oct, 20:18 UTC FW28d ago 2 halved by day 3 15.1 days 0
Tue 29 Sep, 18:51 UTC30d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC31d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC32d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC34d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC35d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC37d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC38d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online, and how reliable is it?

Online now, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is up. The reported uptime puts the last restart at roughly 5 days 10 hours ago. 108 of 168 hours were up over the last 7 full days, 64% of the time. The first record Rust Player Stats has of it is 20 September 2026.

Does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run smoothly?

237 server fps on average over 48 hours, and never under 199. Up to 5,677 entities sat in the world, buildings and deployables included. The memory ceiling was 2,844 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on?

Linux carries Rust network protocol 2635 and build 168909 at ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Steam updates your game for you, but the protocol has to match to join.

Where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS located?

There is no region published on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 62.60.246.211:28015.

Tags

What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?

The game's server browser reads these tags from ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The Rust Player Stats lists that include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS are: Modded Rust servers, live and Rust aim training servers, ranked live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs a game-generated procedural map: size 6,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Nothing in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS at the moment?

The board shows ERA AIM TRAINING | FFA | 1V1 | AIMBOTS at 0 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 0 players.

Where does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS sit in the rankings?

Ranked #13,030 on seven-day player hours, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is in the top 58% of all ranked servers.

Wipe days

What is the wipe schedule on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

There is no next wipe to predict for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 13 days 3 hours ago.

What does wipe day look like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

How to join

How do I join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Press F1 in Rust, bring up the console and enter client.connect 62.60.246.211:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.