Rust Player Stats
Live UTC 33,506 playing

Offline 62.64.144.83:16347 checked 1d ago

Rust Staging (dev)

Players now1
Slots10
Full10%
7-day average1peak 1
Rank#8,120top 36%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list2 of 48 hours
hours it answered in the last two days
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:03 UTC4d ago 1 – running 0
Thu 22 Oct, 18:37 UTC6d ago 1 – 1.7 days 0
Wed 21 Oct, 16:38 UTC7d ago 1 – 1.1 days 0
Mon 19 Oct, 16:42 UTC9d ago 1 held half 2 days 1
Sat 10 Oct, 09:50 UTC18d ago 2 halved by day 7 9.3 days 0
Wed 7 Oct, 16:53 UTC21d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC24d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Staging (dev) online, and how reliable is it?

Offline right now, with a last sighting 31 hours ago: Rust Staging (dev). The last 7 full days put it at 15 of 168 hours up, 9% uptime. The first record Rust Player Stats has of it is 3 October 2026.

Which Rust version is Rust Staging (dev) on?

On Windows, Rust Staging (dev) runs Rust network protocol 2635 and build 169399. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Staging (dev) located?

There is no region published on Rust Staging (dev). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 62.64.144.83:16347.

Lists and filters

What do the server tags on Rust Staging (dev) mean?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs169399 (Build): It runs game build 169399; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set are the tags Rust Staging (dev) publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Staging (dev)?

You will find Rust Staging (dev) on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on Rust Staging (dev)?

Rust Staging (dev) runs a map the game generates: procedural.

What are the rules and settings on Rust Staging (dev)?

The name of Rust Staging (dev) does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Anti-cheat is on: VAC.

Player counts

How full is Rust Staging (dev) right now?

The board shows Rust Staging (dev) offline, last seen 31 hours ago. Seven days back gives an average of 1 players and a peak of 1. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does Rust Staging (dev) sit in the rankings?

Ranked #8,120 on seven-day player hours, Rust Staging (dev) is in the top 36% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Staging (dev)?

There is no next wipe to predict for Rust Staging (dev), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 4 days 15 hours ago.

What does wipe day look like on Rust Staging (dev)?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. It fell below half by day 7 when it didn't hold.

Connect

How do I join Rust Staging (dev)?

Console route: F1 in Rust, then client.connect 62.64.144.83:16347. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs169399
Build It runs game build 169399.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.