Rust Player Stats
Live UTC 98,236 playing

Offline 62.84.33.34:28015 checked 15d ago

Devblog 240-Meshki

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,327top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Devblog 240-Meshki online, and how reliable is it?

Down at the moment, Devblog 240-Meshki was last seen 15 days 23 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 October 2026.

Which Rust version is Devblog 240-Meshki on?

On Windows, Devblog 240-Meshki runs Rust network protocol 2279. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Devblog 240-Meshki located?

There is no region published on Devblog 240-Meshki. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 62.84.33.34:28015 is the address.

Server tags

What do the server tags on Devblog 240-Meshki mean?

The game's server browser reads these tags from Devblog 240-Meshki: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; v2279 (Protocol): To join, your game has to run protocol 2279; ptrak (Networking): RakNet handles the network here, the game's standard layer; hab366af3 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Devblog 240-Meshki?

These Rust Player Stats lists take Devblog 240-Meshki: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

Rules and settings

What are the rules and settings on Devblog 240-Meshki?

No gather rate appears in the name of Devblog 240-Meshki. It publishes no limit on groups. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is Devblog 240-Meshki right now?

Down at the moment, Devblog 240-Meshki was last seen 15 days 23 hours ago.

Where does Devblog 240-Meshki sit in the rankings?

The last seven days put Devblog 240-Meshki at #15,327 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Devblog 240-Meshki?

The rhythm of Devblog 240-Meshki's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 2 hours ago, its current world was made.

What does wipe day look like on Devblog 240-Meshki?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Devblog 240-Meshki?

In the Rust console (F1) type client.connect 62.84.33.34:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
v2279
Protocol To join, your game has to run protocol 2279.
ptrak
Networking RakNet handles the network here, the game's standard layer.

Other

hab366af3
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.