Rust Player Stats
Live UTC 53,453 playing

Offline 64.111.93.112:28025 checked 2d ago

E-SURVIVAL Dev

trio moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,409top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:46 UTC7d ago 1 – running 0
Sat 3 Oct, 07:51 UTC24d ago 1 held half 16.9 days 1
Thu 1 Oct, 18:17 UTC FW26d ago 1 – 1.6 days 0
Tue 29 Sep, 09:32 UTC28d ago 1 halved by day 1 2.4 days 0
Tue 29 Sep, 02:33 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 15:13 UTC29d ago 1 – 0.5 days 0
Thu 24 Sep, 12:45 UTC33d ago 1 held half 4.1 days 0
Wed 23 Sep, 05:41 UTC34d ago 1 – 1.3 days 0
Tue 22 Sep, 13:31 UTC35d ago 1 – 0.7 days 0
Mon 21 Sep, 05:13 UTC36d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is E-SURVIVAL Dev online, and how reliable is it?

E-SURVIVAL Dev sits offline; 2 days 13 hours ago is when it was last seen. 3 of 168 hours were up over the last 7 full days, 2% of the time. The first record Rust Player Stats has of it is 16 September 2026.

Which Rust version is E-SURVIVAL Dev on?

Windows carries Rust network protocol 2635 and build 168909 at E-SURVIVAL Dev. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is E-SURVIVAL Dev located?

No region is published by E-SURVIVAL Dev. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 64.111.93.112:28025 is the address.

Lists and filters

What do the server tags on E-SURVIVAL Dev mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags E-SURVIVAL Dev publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include E-SURVIVAL Dev?

The Rust Player Stats lists that include E-SURVIVAL Dev are: Modded Rust servers, live and Trio Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

Server rules

Which map is running on E-SURVIVAL Dev?

A procedural map, generated by the game, is what E-SURVIVAL Dev runs.

What are the rules and settings on E-SURVIVAL Dev?

Nothing in the name of E-SURVIVAL Dev states a gather rate. The group cap is 3 players (trio). gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is E-SURVIVAL Dev right now?

Last seen 2 days 13 hours ago, E-SURVIVAL Dev is offline right now. Averaged out across the past week, the count is 0 players.

Where does E-SURVIVAL Dev sit in the rankings?

The last seven days put E-SURVIVAL Dev at #15,409 on player hours: top 69% of all ranked servers. Among servers in the trio group, it ranks #528.

Wipe timing

What is the wipe schedule on E-SURVIVAL Dev?

No next wipe can be predicted for E-SURVIVAL Dev, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 7 days 16 hours ago.

What does wipe day look like on E-SURVIVAL Dev?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join E-SURVIVAL Dev?

Press F1 in Rust, bring up the console and enter client.connect 64.111.93.112:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts3
Group limit Teams cap at 3.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.