Rust Player Stats
Live UTC 92,814 playing

Online NA 64.140.169.50:28015 checked 10m ago

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15

biweekly wipes vanillaoxide
Players now0
Slots150
Full0%
7-day average0peak 3
Rank#6,734top 30% · #1062 in NA
Last wipe13d agobiweekly schedule
Next wipe7hFri 30 Oct, 05:03 UTC
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps209
average over 48 hours; 60 or more is smooth
Standingtop 30%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 05:03 UTCin 7h Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7hFri 30 Oct, 05:03 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hFri 13 Nov, 05:03 UTC
  4. 28d 7hFri 27 Nov, 05:03 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 7hFri 11 Dec, 05:03 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:03 UTC13d ago 0 – running 0
Thu 1 Oct, 17:42 UTC FW28d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 17:10 UTC42d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 online, and how reliable is it?

Online now, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is up. Going by the uptime it reports, the last restart came about 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run smoothly?

The last 48 hours average out at 209 server fps; it never dropped below 169. Buildings, deployables and everything else in the world pushed the entity count to 114,133. Memory use reached 3,642 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on?

Linux carries Rust network protocol 2635 and build 168909 at [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. Steam updates your game for you, but the protocol has to match to join.

Where is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 located?

The NA tag on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 64.140.169.50:28015.

Server tags

What do the server tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 mean?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): North America is where the browser lists it are the tags [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

You can see a hzn.gg hostname on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and on 1 other server we track, so one operator probably runs them all.

Which Rust Player Stats lists and filters include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

You will find [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on the following Rust Player Stats lists: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The procedural map on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is size 4,500, generated by the game from seed 388239. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

No gather rate appears in the name of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 at the moment?

0 of 150 slots are filled on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 right now. The seven-day average sits at 0 players; the peak reached 3.

Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit in the rankings?

Over the last seven days [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 has logged enough player hours for #6,734, which puts it in the top 30% of ranked servers and at #1,062 in North America.

Wipe timing

What is the wipe schedule on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

With so few of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Friday 30 October at 05:03 UTC is its next wipe. The world it runs now was made 13 days 16 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5, it had fallen below half when it didn't hold.

Joining the server

How do I join [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Console route: F1 in Rust, then client.connect 64.140.169.50:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Slot count: 150.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.