Rust Player Stats
Live UTC 45,053 playing

Online 64.20.33.110:28015 checked 8m ago

[US] Cobalt Island Main 1.5x | Vanilla

1.5x moddedoxide
Players now1
Slots150
Full1%
7-day average1peak 4
Rank#3,652top 16%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps36
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC32d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [US] Cobalt Island Main 1.5x | Vanilla online, and how reliable is it?

Right now [US] Cobalt Island Main 1.5x | Vanilla is online. Going by the uptime it reports, the last restart came about 23 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Cobalt Island Main 1.5x | Vanilla run smoothly?

Averaging 36 server fps across the last 48 hours, it held a floor of 25. Buildings, deployables and everything else in the world pushed the entity count to 43,913. 3,388 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Cobalt Island Main 1.5x | Vanilla on?

On Linux, [US] Cobalt Island Main 1.5x | Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [US] Cobalt Island Main 1.5x | Vanilla located?

The name of [US] Cobalt Island Main 1.5x | Vanilla points to North America, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 64.20.33.110:28015.

Tags

What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?

Tags published by [US] Cobalt Island Main 1.5x | Vanilla and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp150 (Max players): It holds 150 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] Cobalt Island Main 1.5x | Vanilla?

The Rust Player Stats lists that include [US] Cobalt Island Main 1.5x | Vanilla are: Servers running 1.5x gather, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Map and rules

Which map is running on [US] Cobalt Island Main 1.5x | Vanilla?

The procedural map on [US] Cobalt Island Main 1.5x | Vanilla is size 3,200, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on [US] Cobalt Island Main 1.5x | Vanilla?

1.5x gather is what [US] Cobalt Island Main 1.5x | Vanilla runs, matching its name. A group holds 6 players at most. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is [US] Cobalt Island Main 1.5x | Vanilla right now?

1 of 150 slots are filled on [US] Cobalt Island Main 1.5x | Vanilla right now. The seven-day average sits at 1 players; the peak reached 4. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 3 players.

Where does [US] Cobalt Island Main 1.5x | Vanilla sit in the rankings?

Player hours over seven days place [US] Cobalt Island Main 1.5x | Vanilla at #3,652, among the top 16% of ranked servers.

Wipe schedule

What is the wipe schedule on [US] Cobalt Island Main 1.5x | Vanilla?

There is no next wipe to predict for [US] Cobalt Island Main 1.5x | Vanilla, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 14 hours ago is when its current world was made.

What does wipe day look like on [US] Cobalt Island Main 1.5x | Vanilla?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 26 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 5 when it didn't hold.

How to join

How do I join [US] Cobalt Island Main 1.5x | Vanilla?

In the Rust console (F1) type client.connect 64.20.33.110:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://cobaltgamers.com/.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp150
Max players It holds 150 slots.
ts6
Group limit Teams cap at 6.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.