Rust Player Stats
Live UTC 96,402 playing

Online 64.20.48.139:28080 checked 9m ago

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

1000x moddedoxide
Players now3
Slots50
Full6%
7-day average2peak 8
Rank#2,008top 9%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now3
6% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps113
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC11d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW25d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC31d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES online, and how reliable is it?

The lights are on at The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run smoothly?

113 server fps on average over 48 hours, and never under 84. Buildings, deployables and everything else in the world pushed the entity count to 128,793. Memory use reached 4,504 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on?

On Windows, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES located?

There is no region published on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 64.20.48.139:28080.

Lists and filters

What do the server tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

You will find The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on the following Rust Player Stats lists: Rust servers above 10x and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Map and rules

Which map is running on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Size 3,247, seed 58246: that is the procedural map The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The name says it: 1000x gather on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES at the moment?

Out of 50 slots, 3 are taken on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES at this moment. Seven days back gives an average of 2 players and a peak of 8. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 6 players.

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES sit in the rankings?

Ranked #2,008 on seven-day player hours, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is in the top 9% of all ranked servers.

Wipe timing

What is the wipe schedule on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

No next wipe can be predicted for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 21 hours ago, its current world was made.

What does wipe day look like on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The average busiest point of its recent wipes was 8 players. The crowd reached its peak 45 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 4 when it didn't hold.

Joining the server

How do I join The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Press F1 in Rust, bring up the console and enter client.connect 64.20.48.139:28080. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/3n9ZCEjkYq is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.