Rust Player Stats
Live UTC 34,993 playing

Online 64.24.156.18:28015 checked 11m ago

My Rust server | Powered by AMP

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps36
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

Right now My Rust server | Powered by AMP is online. About 2 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 15 September 2026.

Does My Rust server | Powered by AMP run smoothly?

The last 48 hours average out at 36 server fps; it never dropped below 16. Its entity count reached 111,763: buildings, deployables and the rest of the world. Memory use reached 4,245 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is My Rust server | Powered by AMP on?

Linux carries Rust network protocol 2635 and build 168909 at My Rust server | Powered by AMP. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 64.24.156.18:28015.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

You will find My Rust server | Powered by AMP on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a game-generated procedural map: size 4,500, seed 6738. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is My Rust server | Powered by AMP right now?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,341 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 4 hours ago is when its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join My Rust server | Powered by AMP?

Console route: F1 in Rust, then client.connect 64.24.156.18:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.