Rust Player Stats
Live UTC 56,412 playing

Online NA 64.40.223.6:28018 checked 9m ago

Four Horsemen | PVE | Monthly | 2X | 10/1

2x monthly wipes moddedoxidepve
Players now0
Slots60
Full0%
7-day average0peak 2
Rank#6,225top 28% · #1007 in NA
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps50
average over 48 hours; 60 or more is smooth
Standingtop 28%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 19h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Four Horsemen | PVE | Monthly | 2X | 10/1 online, and how reliable is it?

The lights are on at Four Horsemen | PVE | Monthly | 2X | 10/1: online as you read this. About 12 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Four Horsemen | PVE | Monthly | 2X | 10/1 run smoothly?

The last 48 hours average out at 50 server fps; it never dropped below 6. Buildings, deployables and everything else in the world pushed the entity count to 112,015. Memory use reached 3,520 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Four Horsemen | PVE | Monthly | 2X | 10/1 on?

Windows carries Rust network protocol 2635 and build 168909 at Four Horsemen | PVE | Monthly | 2X | 10/1. Steam updates your game for you, but the protocol has to match to join.

Where is Four Horsemen | PVE | Monthly | 2X | 10/1 located?

Its NA tag places Four Horsemen | PVE | Monthly | 2X | 10/1 in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 64.40.223.6:28018.

Tags

What do the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1 mean?

gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): The cap is 60 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Four Horsemen | PVE | Monthly | 2X | 10/1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Four Horsemen | PVE | Monthly | 2X | 10/1?

The Rust Player Stats lists that include Four Horsemen | PVE | Monthly | 2X | 10/1 are: 2x Rust servers, Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which map is running on Four Horsemen | PVE | Monthly | 2X | 10/1?

The procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1 is size 4,250, generated by the game from seed 1948548053. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Four Horsemen | PVE | Monthly | 2X | 10/1?

The name says it: 2x gather on Four Horsemen | PVE | Monthly | 2X | 10/1. A group holds 16 players at most. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Four Horsemen | PVE | Monthly | 2X | 10/1 at the moment?

0 of 60 slots are filled on Four Horsemen | PVE | Monthly | 2X | 10/1 right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.

Where does Four Horsemen | PVE | Monthly | 2X | 10/1 sit in the rankings?

In North America it is #1,007, and #6,225 on seven-day player hours, in the top 28% of all ranked servers: Four Horsemen | PVE | Monthly | 2X | 10/1.

Wipe schedule

What is the wipe schedule on Four Horsemen | PVE | Monthly | 2X | 10/1?

With the force wipe, Four Horsemen | PVE | Monthly | 2X | 10/1 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 5 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Four Horsemen | PVE | Monthly | 2X | 10/1?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 22 hours after the latest wipe.

Connect

How do I join Four Horsemen | PVE | Monthly | 2X | 10/1?

Console route: F1 in Rust, then client.connect 64.40.223.6:28018. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/TEdvqP27An is where its website lives.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players The cap is 60 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.