Rust Player Stats
Live UTC 32,393 playing

Online NA · us1 64.40.8.14:28010 checked 11m ago

[US] Stevious 2x Mondays | Vanilla | 10/26

2x weekly wipes vanillamoddedcarbon
Players now81
Slots200
Full40%
7-day average98peak 691
Rank#182top 0.8% · #38 in NA
Last wipe2d agoweekly schedule
Next wipe4d 14hMon 2 Nov, 19:57 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now81
40% of the slots taken
7-day average98
players on an average hour this week
7-day peak691
the fullest it got this week
48-hour peak441
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 0.8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
020040060080006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeMonday 2 November, 19:57 UTCin 4d 14h Every Monday at 19:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak690players, last three wipes
crowd held40%else halves by day 2

Coming wipes

  1. 4d 14hMon 2 Nov, 19:57 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 11d 14hMon 9 Nov, 19:57 UTC
  4. 18d 14hMon 16 Nov, 19:57 UTC
  5. 25d 14hMon 23 Nov, 19:57 UTC
  6. 32d 14hMon 30 Nov, 19:57 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 39d 14hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 691, 2 hours in, with 203 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC2d ago 691+203 queue – running 138
Mon 19 Oct, 19:57 UTC9d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC16d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC23d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW27d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC30d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC37d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC44d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [US] Stevious 2x Mondays | Vanilla | 10/26 online, and how reliable is it?

The lights are on at [US] Stevious 2x Mondays | Vanilla | 10/26: online as you read this. The reported uptime puts the last restart at roughly 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Stevious 2x Mondays | Vanilla | 10/26 run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Up to 308,608 entities sat in the world, buildings and deployables included. The memory ceiling was 10,621 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Stevious 2x Mondays | Vanilla | 10/26 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] Stevious 2x Mondays | Vanilla | 10/26. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Stevious 2x Mondays | Vanilla | 10/26 located?

North America is where the NA tag puts [US] Stevious 2x Mondays | Vanilla | 10/26, and its region code is us1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 64.40.8.14:28010.

Server tags

What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?

The game's server browser reads these tags from [US] Stevious 2x Mondays | Vanilla | 10/26: gmrust (Game mode): Rust survival as standard; mp200 (Max players): The cap is 200 slots; ts12 (Group limit): No more than 12 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus1 (Region code): Its region code is us1; ^w (Weekly): Wipes come every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [US] Stevious 2x Mondays | Vanilla | 10/26?

One operator most likely runs [US] Stevious 2x Mondays | Vanilla | 10/26 and the 5 other servers we track that share its stevious.io hostname.

Which Rust Player Stats lists and filters include [US] Stevious 2x Mondays | Vanilla | 10/26?

The Rust Player Stats lists that include [US] Stevious 2x Mondays | Vanilla | 10/26 are: 2x Rust servers, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Server rules

Which map is running on [US] Stevious 2x Mondays | Vanilla | 10/26?

The procedural map on [US] Stevious 2x Mondays | Vanilla | 10/26 is size 3,950, generated by the game from seed 268830268. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on [US] Stevious 2x Mondays | Vanilla | 10/26?

The name says it: 2x gather on [US] Stevious 2x Mondays | Vanilla | 10/26. A group holds 12 players at most. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on [US] Stevious 2x Mondays | Vanilla | 10/26 at the moment?

Out of 200 slots, 81 are taken on [US] Stevious 2x Mondays | Vanilla | 10/26 at this moment. The seven-day average sits at 98 players; the peak reached 691. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 426 players.

Where does [US] Stevious 2x Mondays | Vanilla | 10/26 sit in the rankings?

Over the last seven days [US] Stevious 2x Mondays | Vanilla | 10/26 has logged enough player hours for #182, which puts it in the top 0.8% of ranked servers and at #38 in North America.

Wipe timing

What is the wipe schedule on [US] Stevious 2x Mondays | Vanilla | 10/26?

every Monday at 19:57 UTC is when [US] Stevious 2x Mondays | Vanilla | 10/26 wipes. On Monday 2 November at 19:57 UTC, its next wipe is due. 2 days 9 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?

At their busiest, its recent wipes drew 690 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe, and 203 more waited in the queue. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join [US] Stevious 2x Mondays | Vanilla | 10/26?

Press F1 in Rust, bring up the console and enter client.connect 64.40.8.14:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://stevious.io/.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players The cap is 200 slots.
ts12
Group limit No more than 12 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus1
Region code Its region code is us1.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.