Rust Player Stats
Live UTC 38,590 playing

Online 64.40.8.156:25014 checked 14m ago

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

weekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,353top 69%
Last wipe6d agoweekly schedule
Next wipe5hThu 29 Oct, 08:04 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps100
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 08:04 UTCin 5h Its weekly schedule tag · low confidence

usual gap17.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 5hThu 29 Oct, 08:04 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 08:04 UTC
  4. 21d 5hThu 19 Nov, 08:04 UTC
  5. 28d 5hThu 26 Nov, 08:04 UTC
  6. 35d 16hThu 3 Dec, 19:00 UTCFW
  7. 42d 5hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON online, and how reliable is it?

Right now PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online. The reported uptime puts the last restart at roughly 1 hours ago. 95% of the time over the last 7 full days, which is 159 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run smoothly?

The last 48 hours average out at 100 server fps; it never dropped below 100. Up to 45,303 entities sat in the world, buildings and deployables included. Memory use reached 2,612 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON located?

Nothing states a region for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, whose region code is us1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 64.40.8.156:25014.

Server tags

What do the server tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON mean?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 slots; ts100 (Group limit): The team limit is 100; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus1 (Region code): The region code reads us1; ^w (Weekly): Wipes come every week; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

One operator most likely runs PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and the 2 other servers we track that share its theprojectlazarus.com hostname.

Which Rust Player Stats lists and filters include PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

These Rust Player Stats lists take PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers, live and Rust roleplay servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

Which map is running on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a game-generated procedural map: size 3,000, seed 1. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: GTA 5 Mods / FPS+ / 4 Max.

What are the rules and settings on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

No gather rate appears in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. You can group up to 100 players. roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now?

0 of 50 slots are filled on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now. Averaged out across the past week, the count is 0 players.

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit in the rankings?

Player hours over seven days place PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at #15,353, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

A schedule can't be confirmed from the wipes on record for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, so the forecast follows the tag. Due on Thursday 29 October at 08:04 UTC is its next wipe. 6 days 18 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

In the Rust console (F1) type client.connect 64.40.8.156:25014. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://theprojectlazarus.com/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 slots.
ts100
Group limit The team limit is 100.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly Wipes come every week.

Gameplay

^r
Roleplay Roleplay is the format here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.