Rust Player Stats
Live UTC 93,191 playing

Online 64.40.8.185:28010 checked 11m ago

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]

moddedoxide
Players now0
Slots300
Full0%
7-day average0peak 1
Rank#12,405top 56%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 56%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak50players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctSun 11 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:13 UTC6d ago 1 – running 0
Sun 18 Oct, 12:55 UTC9d ago 80 halved by day 1 3.1 days 0
Sun 11 Oct, 16:44 UTC16d ago 70 halved by day 1 6.8 days 0
Sat 10 Oct, 22:23 UTC16d ago 70 – 0.8 days 0
Sun 27 Sep, 16:44 UTC30d ago 83 halved by day 1 13.2 days 0
Sun 13 Sep, 16:40 UTC44d ago 53 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] online, and how reliable is it?

The lights are on at [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: online as you read this. About 4 days 6 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 44,003 entities sat in the world, buildings and deployables included. The memory ceiling was 1,629 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] on?

On Windows, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] located?

Nothing in the tags places [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], but its name points to North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 64.40.8.185:28010.

Server tags

What do the server tags on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] mean?

The game's server browser reads these tags from [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: gmrust (Game mode): The standard Rust survival rules apply here; mp300 (Max players): Slot count: 300; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

A single operator most likely stands behind [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] and the 3 other servers we track with the same rustoria.co hostname.

Which Rust Player Stats lists and filters include [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

These Rust Player Stats lists take [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Size 2,500, seed 763996457: that is the procedural map [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

No gather rate appears in the name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. Groups top out at 16 players. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] right now?

The board shows [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] at 0 players, with 300 slots in total. Averaged across seven days: 0 players. The high point: 1.

Where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sit in the rankings?

Ranked #12,405 on seven-day player hours, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is in the top 56% of all ranked servers.

Wipe timing

What is the wipe schedule on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

No next wipe can be predicted for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 2 hours ago is when its current world was made.

What does wipe day look like on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

50 players on average is what its recent wipes drew at their busiest. 11 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

In the Rust console (F1) type client.connect 64.40.8.185:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/4nuquNn is where its website lives.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp300
Max players Slot count: 300.
ts16
Group limit Teams cap at 16.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.