Rust Player Stats
Live UTC 54,200 playing

Online EU · uk1 64.40.8.251:29020 checked 11m ago

Atlas - 10x Development

10x weekly wipes moddedoxide
Players now0
Slots?
Full–
7-day average0peak 2
Rank#12,724top 57% · #2418 in EU
Last wipe10d agoweekly schedule
Next wipe3d 11hSun 1 Nov, 10:31 UTC
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Standingtop 57%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 10:31 UTCin 3d 11h Its weekly schedule tag · low confidence

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 11hSun 1 Nov, 10:31 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 10d 11hSun 8 Nov, 10:31 UTC
  4. 17d 11hSun 15 Nov, 10:31 UTC
  5. 24d 11hSun 22 Nov, 10:31 UTC
  6. 31d 11hSun 29 Nov, 10:31 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 38d 11hSun 6 Dec, 10:31 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:31 UTC10d ago 6 – running 0
Fri 2 Oct, 15:34 UTC26d ago 3 halved by day 3 15.8 days 0
Sun 27 Sep, 22:34 UTC31d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Atlas - 10x Development online, and how reliable is it?

Right now Atlas - 10x Development is online. 93% of the time over the last 7 full days, which is 157 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Atlas - 10x Development on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Atlas - 10x Development. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Atlas - 10x Development located?

Its region code is uk1, and the EU tag places Atlas - 10x Development in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 64.40.8.251:29020.

Lists and filters

What do the server tags on Atlas - 10x Development mean?

gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): Slot count: 0; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $ruk1 (Region code): Its region code is uk1; ^w (Weekly): Wipes come every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it are the tags Atlas - 10x Development publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Atlas - 10x Development?

These Rust Player Stats lists take Atlas - 10x Development: 10x Rust servers, live, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

What are the rules and settings on Atlas - 10x Development?

10x gather is what Atlas - 10x Development runs, matching its name. Groups top out at 20 players. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is Atlas - 10x Development right now?

The count reads 0 on Atlas - 10x Development at this moment. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 0 players.

Where does Atlas - 10x Development sit in the rankings?

Over the last seven days Atlas - 10x Development has logged enough player hours for #12,724, which puts it in the top 57% of ranked servers and at #2,418 in Europe.

Wipe days

What is the wipe schedule on Atlas - 10x Development?

A schedule can't be confirmed from the wipes on record for Atlas - 10x Development, so the forecast follows the tag. Sunday 1 November at 10:31 UTC is when its next wipe is due. The world it runs now was made 10 days 12 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on Atlas - 10x Development?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 6 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join Atlas - 10x Development?

Console route: F1 in Rust, then client.connect 64.40.8.251:29020. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanilla
Game mode It's vanilla survival.
mp0
Max players Slot count: 0.
ts20
Group limit Teams cap at 20.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$ruk1
Region code Its region code is uk1.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.