Offline 64.40.8.251:28130 checked 8d ago
Atlas - Monthly Development
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 29 October, 17:50 UTCin 20h Its weekly schedule tag · low confidence
Coming wipes
- 20hThu 29 Oct, 17:50 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 17:50 UTC
- 21d 20hThu 19 Nov, 17:50 UTC
- 28d 20hThu 26 Nov, 17:50 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Atlas - Monthly Development online, and how reliable is it?
Atlas - Monthly Development sits offline; 8 days 4 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 21 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is Atlas - Monthly Development on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at Atlas - Monthly Development. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Atlas - Monthly Development located?
Nothing on Atlas - Monthly Development states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 64.40.8.251:28130 is the address.
Lists and filters
What do the server tags on Atlas - Monthly Development mean?
Tags published by Atlas - Monthly Development and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): It holds 0 slots; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; modded (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Atlas - Monthly Development?
These Rust Player Stats lists take Atlas - Monthly Development: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
What are the rules and settings on Atlas - Monthly Development?
Nothing in the name of Atlas - Monthly Development states a gather rate. A group holds 16 players at most. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Live counts
How full is Atlas - Monthly Development right now?
The board shows Atlas - Monthly Development offline, last seen 8 days 4 hours ago.
Where does Atlas - Monthly Development sit in the rankings?
The last seven days put Atlas - Monthly Development at #15,379 on player hours: top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Atlas - Monthly Development?
The prediction follows its tag, because too few of Atlas - Monthly Development's wipes are on record to confirm its schedule. On Thursday 29 October at 17:50 UTC, its next wipe is due. 27 days 3 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on Atlas - Monthly Development?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Atlas - Monthly Development?
In the Rust console (F1) type client.connect 64.40.8.251:28130. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded
Game
gmvanilla
mp0
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.