Rust Player Stats
Live UTC 69,058 playing

Offline 64.40.8.251:28130 checked 8d ago

Atlas - Monthly Development

weekly wipes vanillamoddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,379top 70%
Last wipe27d agoweekly schedule
Next wipe20hThu 29 Oct, 17:50 UTC
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 17:50 UTCin 20h Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 20hThu 29 Oct, 17:50 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 17:50 UTC
  4. 21d 20hThu 19 Nov, 17:50 UTC
  5. 28d 20hThu 26 Nov, 17:50 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Atlas - Monthly Development online, and how reliable is it?

Atlas - Monthly Development sits offline; 8 days 4 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 21 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Atlas - Monthly Development on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at Atlas - Monthly Development. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Atlas - Monthly Development located?

Nothing on Atlas - Monthly Development states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 64.40.8.251:28130 is the address.

Lists and filters

What do the server tags on Atlas - Monthly Development mean?

Tags published by Atlas - Monthly Development and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): It holds 0 slots; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; modded (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Atlas - Monthly Development?

These Rust Player Stats lists take Atlas - Monthly Development: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Map and rules

What are the rules and settings on Atlas - Monthly Development?

Nothing in the name of Atlas - Monthly Development states a gather rate. A group holds 16 players at most. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

How full is Atlas - Monthly Development right now?

The board shows Atlas - Monthly Development offline, last seen 8 days 4 hours ago.

Where does Atlas - Monthly Development sit in the rankings?

The last seven days put Atlas - Monthly Development at #15,379 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Atlas - Monthly Development?

The prediction follows its tag, because too few of Atlas - Monthly Development's wipes are on record to confirm its schedule. On Thursday 29 October at 17:50 UTC, its next wipe is due. 27 days 3 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on Atlas - Monthly Development?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Atlas - Monthly Development?

In the Rust console (F1) type client.connect 64.40.8.251:28130. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode It's vanilla survival.
mp0
Max players It holds 0 slots.
ts16
Group limit Teams cap at 16.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.
modded
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.