Rust Player Stats
Live UTC 95,622 playing

Offline NA 64.40.8.9:28021 checked 2d ago

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

weekly wipes moddedcarbon
Players now0
Slots1000
Full0%
7-day average0peak 24
Rank#7,562top 34% · #1127 in NA
Last wipe25d agoweekly schedule
Next wipe2d 0hThu 29 Oct, 17:53 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 1,000 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak24
the fullest it got this week
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 17:53 UTCin 2d 0h Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 0hThu 29 Oct, 17:53 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hThu 12 Nov, 17:53 UTC
  4. 23d 0hThu 19 Nov, 17:53 UTC
  5. 30d 0hThu 26 Nov, 17:53 UTC
  6. 37d 1hThu 3 Dec, 19:00 UTCFW
  7. 44d 0hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sits offline; 2 days 21 hours ago is when it was last seen. The last 7 full days put it at 116 of 168 hours up, 69% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?

On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but the protocol has to match to join.

Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?

Its NA tag places [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 64.40.8.9:28021.

Server tags

What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?

The game's server browser reads these tags from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: gmrust (Game mode): Rust survival as standard; mp1000 (Max players): The cap is 1,000 slots; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

These Rust Player Stats lists take [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, live, Rust aim training servers, ranked live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which map is running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called IFN.GG.

What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames does not say what the gather rate is. Groups top out at 100 players. combat training, loot handed out for aim and PvP practice. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now?

Last seen 2 days 21 hours ago, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline right now. Seven days back gives an average of 0 players and a peak of 24.

Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit in the rankings?

In North America it is #1,127, and #7,562 on seven-day player hours, in the top 34% of all ranked servers: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames.

Wipe schedule

What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

With so few of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Thursday 29 October at 17:53 UTC is when its next wipe is due. 25 days 23 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The average busiest point of its recent wipes was 1 players. 4 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Console route: F1 in Rust, then client.connect 64.40.8.9:28021. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://icefuse.com/.

GlossaryServer tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100

Game

gmrust
Game mode Rust survival as standard.
mp1000
Max players The cap is 1,000 slots.
ts100
Group limit Teams cap at 100.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^d
Combat training Loot comes to you here: aim and PvP practice.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.