Rust Player Stats
Live UTC 100,165 playing

Online EU 65.109.115.184:20820 checked 6m ago

RYZE PROJECT

weekly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,269top 68% · #2529 in EU
Last wipe13d agoweekly schedule
Next wipe11hFri 30 Oct, 07:50 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps162
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeFriday 30 October, 07:50 UTCin 11h Every 7 days · medium confidence

usual gap6.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 11hFri 30 Oct, 07:50 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 7d 11hFri 6 Nov, 07:36 UTC
  4. 14d 11hFri 13 Nov, 07:22 UTC
  5. 21d 10hFri 20 Nov, 07:08 UTC
  6. 28d 10hFri 27 Nov, 06:54 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 35d 10hFri 4 Dec, 06:40 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:18 UTC13d ago 1 – running 0
Fri 9 Oct, 08:32 UTC20d ago 4 halved by day 3 7 days 0
Fri 2 Oct, 15:35 UTC27d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC34d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC35d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC37d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC45d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RYZE PROJECT online, and how reliable is it?

The lights are on at RYZE PROJECT: online as you read this. Going by the uptime it reports, the last restart came about 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does RYZE PROJECT run smoothly?

162 server fps on average over 48 hours, and never under 113. Buildings, deployables and everything else in the world pushed the entity count to 74,317. 2,889 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RYZE PROJECT on?

Linux carries Rust network protocol 2635 and build 168909 at RYZE PROJECT. To get in, your game needs the same protocol; Steam handles the update.

Where is RYZE PROJECT located?

Its EU tag places RYZE PROJECT in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 65.109.115.184:20820 is the address.

Server tags

What do the server tags on RYZE PROJECT mean?

The game's server browser reads these tags from RYZE PROJECT: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RYZE PROJECT?

The Rust Player Stats lists that include RYZE PROJECT are: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RYZE PROJECT?

RYZE PROJECT runs a game-generated procedural map: size 3,650, seed 281169553. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RYZE PROJECT?

Nothing in the name of RYZE PROJECT states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

How full is RYZE PROJECT right now?

Out of 50 slots, 0 are taken on RYZE PROJECT at this moment. Averaged out across the past week, the count is 0 players.

Where does RYZE PROJECT sit in the rankings?

In Europe it is #2,529, and #15,269 on seven-day player hours, in the top 68% of all ranked servers: RYZE PROJECT.

Wipe schedule

What is the wipe schedule on RYZE PROJECT?

The recent wipe interval on RYZE PROJECT is about every 6.8 days. Due on Friday 30 October at 07:50 UTC is its next wipe. 13 days 11 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on RYZE PROJECT?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 14 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. It fell below half by day 2 when it didn't hold.

Joining the server

How do I join RYZE PROJECT?

In the Rust console (F1) type client.connect 65.109.115.184:20820. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/nbB3pn2X is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.