Rust Player Stats
Live UTC 80,134 playing

Online EU 65.21.78.175:28000 checked 11m ago

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

biweekly wipes moddedoxidepve
Players now3
Slots50
Full6%
7-day average2peak 8
Rank#2,495top 11% · #952 in EU
Last wipe2d agobiweekly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now3
6% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps40
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 8d 21h The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 13

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 11d 14hSun 8 Nov, 11:54 UTC
  3. 25d 14hSun 22 Nov, 11:54 UTC
  4. 36d 21hThu 3 Dec, 19:00 UTCFW
  5. 39d 14hSun 6 Dec, 11:54 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ online, and how reliable is it?

Right now [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is online. The reported uptime puts the last restart at roughly 13 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run smoothly?

Averaging 40 server fps across the last 48 hours, it held a floor of 4. Up to 137,069 entities sat in the world, buildings and deployables included. 4,462 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?

Linux carries Rust network protocol 2635 and build 168909 at [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ located?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 65.21.78.175:28000.

Server tags

What do the server tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ mean?

The game's server browser reads these tags from [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The Rust Player Stats lists that include [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ are: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Map and rules

Which map is running on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Size 4,750, seed 479873: that is the procedural map [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ does not say what the gather rate is. The cap is 8 players per group, the game's default. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ right now?

Out of 50 slots, 3 are taken on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ at this moment. Seven days back gives an average of 2 players and a peak of 8. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 6 players.

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ sit in the rankings?

Over the last seven days [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ has logged enough player hours for #2,495, which puts it in the top 11% of ranked servers and at #952 in Europe.

Wipe days

What is the wipe schedule on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The prediction follows its tag, because too few of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 2 days 9 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The average busiest point of its recent wipes was 7 players. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. It fell below half by day 13 when it didn't hold.

Joining the server

How do I join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Console route: F1 in Rust, then client.connect 65.21.78.175:28000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/6RTCTkHHKJ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.