Online NA 66.51.96.53:28055 checked 7m ago
Apollos Wasteland
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #325 of the duo servers (top 77%). Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 17h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Apollos Wasteland online, and how reliable is it?
The lights are on at Apollos Wasteland: online as you read this. Going by the uptime it reports, the last restart came about 23 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 19 October 2026, Rust Player Stats saw it for the first time.
Does Apollos Wasteland run smoothly?
Averaging 5 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 120,095: buildings, deployables and the rest of the world. 3,490 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Apollos Wasteland on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Apollos Wasteland. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Apollos Wasteland located?
Apollos Wasteland gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 66.51.96.53:28055 is the address.
Server tags
What do the server tags on Apollos Wasteland mean?
Tags published by Apollos Wasteland and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The cap is 75 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^k (Build server): Base design and practice are the focus; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Apollos Wasteland?
You will find Apollos Wasteland on the following Rust Player Stats lists: Duo Rust servers, Modded Rust servers, live, Build and creative servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Apollos Wasteland?
Apollos Wasteland runs a game-generated procedural map: size 4,500, seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Apollos Wasteland?
Nothing in the name of Apollos Wasteland states a gather rate. The group cap is 2 players (duo). It plays as build & creative, no gathering here, only sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Apollos Wasteland right now?
Out of 75 slots, 0 are taken on Apollos Wasteland at this moment. The seven-day average sits at 0 players; the peak reached 1.
Where does Apollos Wasteland sit in the rankings?
Apollos Wasteland sits at #9,471 for player hours in the past seven days — #1,249 in North America and inside the top 43% of every ranked server. It is #325 among duo servers.
Wipe schedule
What is the wipe schedule on Apollos Wasteland?
The estimate for Apollos Wasteland's next wipe comes from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 9 days 9 hours ago. The wipe schedule in its tags is monthly.
Connect
How do I join Apollos Wasteland?
Console route: F1 in Rust, then client.connect 66.51.96.53:28055. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp75
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
