Online NA 66.51.96.69:28040 checked 12m ago
Heralds' Rust Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Heralds' Rust Server online, and how reliable is it?
The lights are on at Heralds' Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 20 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Heralds' Rust Server run smoothly?
Averaging 5 server fps across the last 48 hours, it held a floor of 5. Up to 91,287 entities sat in the world, buildings and deployables included. The memory ceiling was 2,672 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Heralds' Rust Server on?
Linux carries Rust network protocol 2635 and build 168909 at Heralds' Rust Server. Steam updates your game for you, but the protocol has to match to join.
Where is Heralds' Rust Server located?
The NA tag on Heralds' Rust Server puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 66.51.96.69:28040.
Server tags
What do the server tags on Heralds' Rust Server mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it are the tags Heralds' Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Heralds' Rust Server?
These Rust Player Stats lists take Heralds' Rust Server: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
Which map is running on Heralds' Rust Server?
Heralds' Rust Server runs a game-generated procedural map: size 4,000, seed 303130808. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Heralds' Rust Server?
The name of Heralds' Rust Server does not say what the gather rate is. The group cap is 4 players (quad). gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Heralds' Rust Server at the moment?
The board shows Heralds' Rust Server at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.
Where does Heralds' Rust Server sit in the rankings?
Over the last seven days Heralds' Rust Server has logged enough player hours for #15,351, which puts it in the top 69% of ranked servers and at #1,514 in North America. The quad table places it at #624.
Wipe schedule
What is the wipe schedule on Heralds' Rust Server?
With the force wipe, Heralds' Rust Server wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 21 hours ago, its current world was made. A monthly wipe schedule is published in its tags.
What does wipe day look like on Heralds' Rust Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Heralds' Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 66.51.96.69:28040. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
