Rust Player Stats
Live UTC 59,281 playing

Online NA 66.51.96.72:28060 checked 7m ago

ScoobyD's Playground

biweekly wipes moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#10,797top 49% · #1321 in NA
Last wipe8d agobiweekly schedule
Next wipe5d 3hTue 3 Nov, 01:44 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 49%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeTuesday 3 November, 01:44 UTCin 5d 3h Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 5d 3hTue 3 Nov, 01:44 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 19d 3hTue 17 Nov, 01:44 UTC
  4. 33d 3hTue 1 Dec, 01:44 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:44 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ScoobyD's Playground online, and how reliable is it?

Online now, ScoobyD's Playground is up. The reported uptime puts the last restart at roughly 6 days 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does ScoobyD's Playground run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 43,814. 2,870 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is ScoobyD's Playground on?

Linux carries Rust network protocol 2634 and build 167781 at ScoobyD's Playground. To get in, your game needs the same protocol; Steam handles the update.

Where is ScoobyD's Playground located?

Its NA tag places ScoobyD's Playground in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 66.51.96.72:28060 is the address.

Lists and filters

What do the server tags on ScoobyD's Playground mean?

The game's server browser reads these tags from ScoobyD's Playground: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ScoobyD's Playground?

These Rust Player Stats lists take ScoobyD's Playground: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on ScoobyD's Playground?

Size 3,000, seed 315848369: that is the procedural map ScoobyD's Playground runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on ScoobyD's Playground?

No gather rate appears in the name of ScoobyD's Playground. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is ScoobyD's Playground right now?

Out of 50 slots, 0 are taken on ScoobyD's Playground at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does ScoobyD's Playground sit in the rankings?

ScoobyD's Playground sits at #10,797 for player hours in the past seven days — #1,321 in North America and inside the top 49% of every ranked server.

Wipe schedule

What is the wipe schedule on ScoobyD's Playground?

A schedule can't be confirmed from the wipes on record for ScoobyD's Playground, so the forecast follows the tag. Tuesday 3 November at 01:44 UTC is when its next wipe is due. 8 days 20 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on ScoobyD's Playground?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 40 hours after the latest wipe.

Joining the server

How do I join ScoobyD's Playground?

Press F1 in Rust, bring up the console and enter client.connect 66.51.96.72:28060. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.