Rust Player Stats
Live UTC 54,071 playing

Online EU 66.51.97.64:28015 checked 9m ago

Test

biweekly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,409top 69% · #2591 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 18hThu 29 Oct, 18:08 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

0246801:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:08 UTCin 1d 18h Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 1d 18hThu 29 Oct, 18:08 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 18:08 UTC
  4. 29d 18hThu 26 Nov, 18:08 UTC
  5. 36d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test online, and how reliable is it?

Online now, Test is up. About 4 days 3 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 144 of 168 hours up, 86% uptime. The first record Rust Player Stats has of it is 17 September 2026.

Does Test run smoothly?

5 server fps on average over 48 hours, and never under 5. Buildings, deployables and everything else in the world pushed the entity count to 70,823. The memory ceiling was 3,057 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Test on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Test located?

Its EU tag places Test in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.51.97.64:28015.

Lists and filters

What do the server tags on Test mean?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test?

You will find Test on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

Which map is running on Test?

The procedural map on Test is size 3,500, generated by the game from seed 942019. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Test?

No gather rate appears in the name of Test. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Test right now?

Out of 50 slots, 0 are taken on Test at this moment. The seven-day average for this server is 0 players.

Where does Test sit in the rankings?

Over the last seven days Test has logged enough player hours for #15,409, which puts it in the top 69% of ranked servers and at #2,591 in Europe.

Wipe days

What is the wipe schedule on Test?

The prediction follows its tag, because too few of Test's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:08 UTC is its next wipe. The world it runs now was made 26 days 5 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Test?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 37 hours after the latest wipe.

Connect

How do I join Test?

Press F1 in Rust, bring up the console and enter client.connect 66.51.97.64:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.