Rust Player Stats
Live UTC 62,070 playing

Offline NA 66.51.98.59:28015 checked 15d ago

SCAVENGERSHAVEN.NET (TEST SERVER)

weekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,375top 71% · #1548 in NA
Last wipe15d agoweekly schedule
Next wipe5d 8hTue 3 Nov, 06:52 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeTuesday 3 November, 06:52 UTCin 5d 8h Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 5d 8hTue 3 Nov, 06:52 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 12d 8hTue 10 Nov, 06:52 UTC
  4. 19d 8hTue 17 Nov, 06:52 UTC
  5. 26d 8hTue 24 Nov, 06:52 UTC
  6. 33d 8hTue 1 Dec, 06:52 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 40d 8hTue 8 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC15d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC30d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC33d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?

SCAVENGERSHAVEN.NET (TEST SERVER) sits offline; 15 days 12 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?

Rust network protocol 2634 and build 167584 on Linux: that is the setup at SCAVENGERSHAVEN.NET (TEST SERVER). To get in, your game needs the same protocol; Steam handles the update.

Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?

The NA tag on SCAVENGERSHAVEN.NET (TEST SERVER) puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.51.98.59:28015.

Lists and filters

What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?

Tags published by SCAVENGERSHAVEN.NET (TEST SERVER) and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts5 (Group limit): No more than 5 to a team; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?

These Rust Player Stats lists take SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Map and rules

Which map is running on SCAVENGERSHAVEN.NET (TEST SERVER)?

The procedural map on SCAVENGERSHAVEN.NET (TEST SERVER) is size 4,096, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?

Nothing in the name of SCAVENGERSHAVEN.NET (TEST SERVER) states a gather rate. You can group up to 5 players. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

How full is SCAVENGERSHAVEN.NET (TEST SERVER) right now?

Last seen 15 days 12 hours ago, SCAVENGERSHAVEN.NET (TEST SERVER) is offline right now.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?

In North America it is #1,548, and #15,375 on seven-day player hours, in the top 71% of all ranked servers: SCAVENGERSHAVEN.NET (TEST SERVER).

Wipe days

What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?

The prediction follows its tag, because too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm its schedule. Tuesday 3 November at 06:52 UTC is when its next wipe is due. The world it runs now was made 15 days 15 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3.5, it had fallen below half when it didn't hold.

How to join

How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?

Console route: F1 in Rust, then client.connect 66.51.98.59:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.scavengershaven.net/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts5
Group limit No more than 5 to a team.
v2634
Protocol To join, your game has to run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.