Rust Player Stats
Live UTC 31,247 playing

Online NA 66.51.98.74:28015 checked 8m ago

Standard Deviation- PvE, No Decay, survival variable.

quad monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#13,094top 59% · #1414 in NA
Last wipe6d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:13 UTC6d ago 0 – running 0
Thu 1 Oct, 18:19 UTC FW27d ago 1 halved by day 4 21 days 0
Thu 24 Sep, 20:06 UTC34d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Standard Deviation- PvE, No Decay, survival variable. online, and how reliable is it?

Right now Standard Deviation- PvE, No Decay, survival variable. is online. The reported uptime puts the last restart at roughly 5 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Standard Deviation- PvE, No Decay, survival variable. run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 23,908 entities sat in the world, buildings and deployables included. Memory use reached 1,539 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Standard Deviation- PvE, No Decay, survival variable. on?

On Linux, Standard Deviation- PvE, No Decay, survival variable. runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Standard Deviation- PvE, No Decay, survival variable. located?

The NA tag on Standard Deviation- PvE, No Decay, survival variable. puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.98.74:28015.

Server tags

What do the server tags on Standard Deviation- PvE, No Decay, survival variable. mean?

Tags published by Standard Deviation- PvE, No Decay, survival variable. and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Standard Deviation- PvE, No Decay, survival variable.?

You will find Standard Deviation- PvE, No Decay, survival variable. on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which map is running on Standard Deviation- PvE, No Decay, survival variable.?

The procedural map on Standard Deviation- PvE, No Decay, survival variable. is size 2,112, generated by the game from seed 662852897. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Standard Deviation- PvE, No Decay, survival variable.?

The name of Standard Deviation- PvE, No Decay, survival variable. does not say what the gather rate is. The group cap is 4 players (quad). It plays as pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is Standard Deviation- PvE, No Decay, survival variable. right now?

0 of 50 slots are filled on Standard Deviation- PvE, No Decay, survival variable. right now. Seven days back gives an average of 0 players and a peak of 1.

Where does Standard Deviation- PvE, No Decay, survival variable. sit in the rankings?

Standard Deviation- PvE, No Decay, survival variable. sits at #13,094 for player hours in the past seven days — #1,414 in North America and inside the top 59% of every ranked server. It is #578 among quad servers.

Wipe days

What is the wipe schedule on Standard Deviation- PvE, No Decay, survival variable.?

Once a month, Standard Deviation- PvE, No Decay, survival variable. wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 6 days 7 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on Standard Deviation- PvE, No Decay, survival variable.?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

How to join

How do I join Standard Deviation- PvE, No Decay, survival variable.?

In the Rust console (F1) type client.connect 66.51.98.74:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.